Last gen sure but now? Why on earth would you remake them if most will be equivalent to their PC versions? I do realise not everyone had money for a gaming PC but right now you can play these games in HD on almost any PC. Waste of time and resources. The PS2's library has more tittles that need ports.
That said Ubisoft's Beyond Good and Evil remake sounds good. *Since it adds things beyond what was offered on the original game.
It was actually the Saturn not the Dreamcast. They basically went out and said. "The Saturn is out in stores right now BUY IT!" trying to release before the Playstation. Basically sent it out to die at 399$
@Sheppard
And how many of those were also on PC? (including ported later) No point in re-releasing these games and most of the tittles that weren't also released on PC weren't from MS. That is where the Xbox fell short last gen, it had a lot of great games but most could be had elsewhere. Not that i'm implying it was a bad system though.
Fap fap fap fap
http://www.boostrot.net/gal...
Yamauchi and the team at PD also helped in designing the display it the new Nissan GTR concept car. Very cool.
I wish this car was made real.
They had a disk version in Europe.
Club Nintendo says hi! Hell even SE has something similar for the US. Good to see Sony getting in the action though. I buy >20 games a year so it's good for me :D
Sony? They didn't invent the tech, just the implementation with the SPUs. They could sell it to third parties but then they'd lose a bullet point for their exclusives.
The Saboteur used MLAA before GOWIII
Just sayin'
As for the arguement here, in terms of quality:
SSAA>MSAA>MLAA
In terms of performance:
MLAA>MSAA>SSAA
Consoles can't really do decent MSAA and SSAA so MLAA needed to be used out of necessity.
How does that relate to how governmentally conscious Nintendo is Vs Sony? If anything the Wii is less of a power hog so it saves fuel.
Ukrainian/Serbian girls >
Building characters in 3D is much easier actually. Especially animating them, for the SF characters they are probably recycling their SSF4 props too. Sure if they only omitted niche characters it would be understandable, for a game of this nature they NEED more characters. So far though even Megaman isn't confirmed. Imo they should at least match the roster on MvC2.
So because they are "classic developers" they shouldn't be held liable to their bad games?
1.21 Gigawatts?!?
http://www.youtube.com/watc...
I don't think they will, they've moved on from Heavenly Sword. I'd actually be interested in seeing Heavenly Sword 2 developed by Sony Santa Monica. Could turn out quite good.
But if you do opt for the 5970 you end up suffering from ATi's horrid Crossfire support. It's the ditch either way.
At least they can't blame PS3 for this one and just their lack of talent.
Nah, Sony owns the rights to that one and NT is not making exclusives any more.
About the average load time for a current gen game.
Pretty good. I guess Kotaku is scratching their heads now.
Youtube actually supports 3D. Hopefully NoA or NoE will upload direct feed 3D trailers when the EU/US releases are close.