I love Sucker Punch, I'm just not interested in the game. Frankly a game with Japanese origin based on a Samurai is bland to me. It doesn't even seem like it fits into Sucker Punch's strong suites and I can see this being an extremely niche title with a niche appeal. That disappointments me. It's basically seating a AAA studio on a C franchise. Personally, seems like a waste of resources and talent, or as I would say.. it's disappointing.
@Pancit_Canton, I'm a Playstation guy XD (It's pretty sad to see someone blindly throwing insults around).
How disappointing ...
The cutscenes are also stereo -_-
Clearly you’re not, because you can’t see the difference. Or the video I posted above.
Their modeling is on par with this: https://youtu.be/AAsfidHJeJ...
Yes... they do
If you guys can’t see the badly polished pre rendered garbage models used for the cutscenes, that doesn’t mean their not there. It just means they apparently tricked you.
I’m not blind. It isn’t a remotely good looking game. Especially when pointing out the cutscenes. This is coming from someone playing on OLED tvs with a ps4 pro. It looks bad, and the cutscenes looks much much much worse. I literally started playing the last of us to check myself.
Thank god, with that being said, why hasn't anyone pointed out that the modeling for the cut scenes look like garbage models straight out of the early PS2 era?
If they were, I’d quit gaming. But they aren’t and won’t be.
Is this a troll comment (ignoring that we're talking about holiday season and someone actually compared console sales to PC...)
Cuphead.. that is it
They started this... lol
As a developer, I will confirm that this is a lie. Bandwidth and speed are more important than in memory items. If you're pooling everything in memory... well.. you have a programming problem there. Also, if you can load the entire game into RAM then that's enough (just saying).
A grind in a game involves placing an unreasonable amount of time into something (typically repetitive tasks) to reach an end result or reward. The amount of time spent in Destiny repeating the same tasks without any guarentee in any reward worth receiving is a grind and was an absurd waste of time. 100 hours + of time invested in a game bearen of unique content is completely unreasonable when benching the amount of time it takes to gain a power level pre-level 265 and after. You sir, just so...
Again, you need to re evaluate the difference between hours spent, reward, and grind. Also, Boarderlands isn’t a grind game at all... neither is Diablo
LOL, I think you need a life and need to understand that 100+ hours in a week is considered a grind.
The grind made the game unbearable. I also classify as hardcore
It is on my preferred platform mr troll.