I understand that part. How is response time from Gaikai sending me output from my controller input? There's got to be lag especially if a game was originally 30fps. Imagine if I have low bandwidth.
I wont pretend to know all this technology, but what if I created an open world game. The XB1 handled everything within a certain vicinity in this world and the "cloud" would handle everything else happening outside of area that me as a player is currently involved in. This would free up XB1 resources and yet create a less linear story.
BTW, I don't know how Gakai works, but how would it stream a game to me? How would it compensate for input/response lag? Since ...
So when PS3 multiplat version were better... I'm guessing those didn't exist?
I guess I'm confused. I thought MS cloud was to possibly help with game processes. I highly doubt that's 25gb. Now Sony's Gaikai is the one that's going to be streaming a 25gb game... so how's that going to work based on your argument?
Wouldn't the same problem occur with Gaikai?
Its funny.. you see the same Sony fanboys in MS articles telling people why MS is bad.
You will notice the same Sony fans in every MS article.
Mr_Nuts & Silent, but let me guess.. the Vita example is a good thing.
Oh, I'm waiting for Mr_Nuts and Silent to reply to AngryEnglish.
Yes, anyone can say they can use the cloud, but do they have the hardware and infrastructure to back it up.
Shwanky, and you would need quick response from controller to host with hardly any lag.
With Cloud computing, the could servers doesn't have to handle the primary AI, but could handle backround AI of say an open world game. Characters not seen on the screen yet.
Mic is optional. Kinda like how the mic was optional on the PS3, which by the way I thought Sony fans hated chatting and now Sony fans bitching about mics?
Hmm.. PS3 was $600 at launch and didn't have a mic.
Godmars290, doesn't help that Sony fans are hypocrites.
So did Sony listen to the consumer when you now have to pay for multiplayer online?
So they're bad since that wanted to implement DRM. Consumers complained and MS changed their policy.
When Sony does something its "listening to their consumers".
LOL.. why even comment? You're obviously not interested in the X1.
Arai, the quote from the article you quoted starts off with "If true..."
And of course being a Sony fan you're taking it as fact.
Sheesh.. you that much of a fanatic that you had to call a few local gamestops??
Afterthought, well except for the diehard Sony fans that, because they didn't get bricked, said its all BS spread by xbox fans.
You're probably one of the fans that said this fw problem didn't exist and was started by xbots.
But you could assign backround tasks to the cloud depending on the type of game.