CRank: 5Score: 4150

I think so. There's been a number of odd exchanges by SIE devs about certain architectures (namely Nvidia's and another that I won't say because it seems far-fetched) on their social media accounts. I honestly don't know what to make of what their saying to each other because they are somewhat cryptic in their discussions. If what I inferred from what one of those devs said to an Unity3D dev and a Disney Imagineering dev is correct, then the chips of PS5 aren't going to be...

2569d ago 0 agree10 disagreeView comment

Yes he has (for the doubters... https://www.youtube.com/wat... ), but I suspect PD's real-time ray tracing techniques aren't GPU-based.

It strikes me as infeasible for a hypothetical 8-12 TFLOP GPU in PS5 to be able to process real-time ray tracing at 60fps (120fps for VR) in native or non-native 4K, while also being burdened with the responsibility of processing CPU worklo...

2580d ago 6 agree3 disagreeView comment

I didn't say a reveal in February, I said an announcement (like PS4's... https://www.youtube.com/wat... ).

The reveal could happen after a February announcement and the release of Days Gone in April, but before E3 (June 11-13, 2019). In this scenario, the month of May is the only likely candidate for a reveal.

2623d ago 1 agree2 disagreeView comment

You say holiday 2020... I say holiday 2019. SIE will look to use the waning forward momentum of PS4 to blunt losses associated with launching PS5.

Also, there are some telling lines in the statement SIE released... https://www.gameinformer.co... They read: "We are looking at events as a whole and how we can speak more to our fans and continu...

2623d ago 8 agree13 disagreeView comment

Here's a theory. SIE pushed the Days Gone release from February 2019 to April 2019, and is skipping E3 2019 because it wants to announce PS5 at its own event in February to great fanfare.

2624d ago 7 agree18 disagreeView comment

PS3 on PS5 is reasonable; and your reasonable request will most likely be granted for the reason I said in this thread... https://n4g.com/news/220886...

2648d ago 1 agree1 disagreeView comment

If I may, I'd like to add hypocrisy and partiality to idiocy.

2656d ago 1 agree0 disagreeView comment

Ran across some cryptic tweets (typed in a mix of Japanese and English) by two devs some months back that suggested PS5 would be, and not just with PS4... One of the devs mentioned Kutaragi by name, and past PlayStations.

2664d ago 0 agree0 disagreeView comment

Yup.

2672d ago 10 agree5 disagreeView comment

People crying is what Masayasu Ito expected:

"To be honest, PS Now has a fumbling part as well. Since we have only just begun, we want to improve the service while looking at the reaction of users." https://www.4gamer.net/game...

2680d ago 3 agree0 disagreeView comment

@SuperSonic91

No, Sony Corp.'s management didn't know Ken was making the SPC700. Norio Ohga (then-CEO) was well aware of what Ken was doing with 'Play Station'. So was Olaf Olaffson... https://www.nytimes.com/199... (then-president of SEP and the original owner of that 'SONY' 'Play Station' you linked to).

2681d ago 3 agree0 disagreeView comment

Or maybe... PS5 to commemorate its 25th anniversary.

2681d ago 1 agree2 disagreeView comment

@SuperSonic91

I'm living in constant denial?... How so?... That 'SONY' 'Play Station' only exists because of Ken Kutaragi:

"Indeed, emboldened by his success, Kutaragi made another proposal to Nintendo in 1989: the two should work toward developing the first CD-ROM-based console. A year later, Nintendo agreed and the two were off to the races." htt...

That isn’t a fact, that’s a fairytale... Nintendo didn’t give 'birth' to PlayStation, Ken Kutaragi did; hence the title he holds -- ‘Father of the PlayStation’. He started work on it in 1986… http://www.karx.ru/tmegames... after he saw System G in 1984…

There was no need to... Saying, "virtually everything used in-game assets; some things were rendered", automatically means the video footage wasn't in-game.

That's why the follow-up question: "How representative of what we're actually going to be seeing in PS3 games were those videos?", was asked -- the interviewer understood that what was shown in the video footage wasn't in-game.

2684d ago 0 agree0 disagreeView comment

He didn't mention 'target renders'; but he did say, "virtually everything used in-game assets; some things were rendered"... That's basically what a target render is -- game assets in a rendered production presented as video to give an idea of what a game should be representative of.

I didn't get the impression he was trying to be misleading. I took "to PS3 spec" to mean that PS3 would be capable of representing what was seen in the r...

2684d ago 0 agree0 disagreeView comment

Posted the wrong link. Here's the right one... https://www.eurogamer.net/a...

2686d ago 0 agree0 disagreeView comment

The record was set straight ~3 days later... https://www.eurogamer.net/a... , but no one cared.

2686d ago 0 agree2 disagreeView comment

It didn't take a couple of years to set the record straight, it only took about 3 days... https://www.eurogamer.net/a...

I wonder why members of the gaming press weren't as eager to report what Phil Harrison said, as they were to spin Jack Tretton's mix up of Resistance and Killzone (3:05 - 4:15... 2686d ago 4 agree6 disagreeView comment

That's right, and the person Angie Smets talks about in the video you linked is Jack Tretton. This whole Killzone "controversy" began when he mistook Insomniac's game (I-8/Resistance: Fall of Man) for Guerrilla's.

From 3:05 - 4:15 of this video... https://www.youtube.com/wat... he can be heard referring to Ted when talking about Killzone....

2686d ago 0 agree0 disagreeView comment