It means something; but I don't think it means what much of the media and a certain kind of gamer are hyping it up to mean.
The joint Sony/MS statement... https://news.microsoft.com/... mentions Sony exploring the use of current Azure datacenter-based solutions...
@bluefox755
The only time it really makes sense to pursue 120fps is if you have a top end PC?... That's not the only time. If the objectives for the platform are (were) to complete the circle of real-time 3D graphics... https://image.slidesharecdn... , 2439d ago 0 agree0 disagreeView comment
PSEye was not mentioned at the bottom of the article, Eyetoy was. There's no direct mention of PSEye anywhere in the article, but there is the suggestion of it.
At the time of the article's writing, EyeToy was already old news and a known quantity. "In line with future image interface specifications" points to a future camera (PSEye) with higher specs... 2439d ago 0 agree0 disagreeView comment
And it did just that. Ken Kutaragi and Richard Marks weren't talking about rendering games at up to 120fps, they were talking about using an image interface (the PS Eye camera... https://image.slidesharecdn... , 2443d ago 8 agree4 disagreeView comment
If only you weren't joking. That would make for some very special 'secret sauce'. It would need more than 6 available SPEs to add a good kick though -- closer to 256 SPEs.
What's ridiculous is the expectation that a machine costing $1060.00 to make, be sold for $400.00 or less. Games that performed worse on PS3 versus XB360, were games whose engines didn't properly or fully utilize the hardware (SPUs + RSX graphics processing/rendering) as intended. In many games, the SPUs weren't used at all.
Woohoo!... Another PlayStation sourced from AMD's dumpster. I can hardly contain my excitement.
4:30 - 4:39 of this video... https://www.youtube.com/wat... says otherwise. Seriously... Where have you been all gen?
Actually, he has 499 US days left until they kick in.
Between April 2021 and March 2022 seems too late. Before the end of fiscal year 2019 (which ends March 31, 2020) seems more likely.
No he isn't. Ken Kutaragi was ahead of his time. Mark Cerny is just timely.
PS5... I wouldn't be so sure about that.
It sure doesn't... But what I find comical is that the description (buildings break apart like they’re made of cardboard or styrofoam) Ryan McCaffrey gave of CD3's cloud-based destruction reads worse than Chris Roper's description (wasn't the most impressive physics tech) of the cloud-based destruction he saw running on a set of CELL-based blades at E3 2005... https...
It appears you're moving the goalpost. Having to answer what cloud compute games are making headlines, or are talked about frequently, is beside the point of my initial reply.
You said CD3 proved the principal that cloud compute can work. I've given you ample evidence of why that is false. The proof that it could work for consumers (the masses) was in the example of Taikodom.
The status of Taikodom being mainstream or not, has no bearing on that f...
In April of 2009, Taikodom had 15K players largely in Brazil with a projected 500K players worldwide by the end of that year... https://venturebeat.com/200...
Neither of those numbers (real or projected) could be reached or reasonably speculated without a final implementation; and if you were aware of most of what I posted, then I&...
The principal of cloud compute working was proven at E3 2005. IBM had a booth set up to demo it, and Chris Roper of IGN did a write-up about it and other demos... https://www.ign.com/article...
Details of its technical aspects were provided by IBM's Bruce D'Amora ... ht...
How soon will depend on how long PC processors are used for distributed computing. To pull it off, an architecture built from the ground up for distributed computing across a broadband network will be necessary. Think CELL... https://tech.nikkeibp.co.jp... , or some architecture like it.
Thanks for the rundown, and the link to Yoshida. By the way, the folks over in Redmond had "TV, TV, TV" on their brains more than a decade before the XBO's reveal... https://archive.li/LNNYp ... Smh *chortle*
There were two PS3 SKUs at launch... One was $500.
Someday, a 25+ year old game will be the headliner (39:50 - 40:11... https://www.youtube.com/wat... ).