My exact thoughts. Hard to tell you how long the game is when the gameplay consists entirely of grinding for what you want with random drops.
This game will be terrible but will sell well, I think of it as Destiny 2.0. Another terrible grind grind and more grind game, where it's only value is to shoot stuff with your friends, while the game intentionally stretches out the little bit of content it has by constantly making it more and more difficult to get what you want.
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Random but iv'e always wondered is fairytail your favorite anime or something?
Did you even read his comment? Or just see he mentioned Ultimate and got triggered?
@Neon uh Smash 4 did have better online because it had the same amount of lag, it was free, and it allowed you to play how you want.
At least in Smash 4 when you finally found a match with minimal lag and they didn't leave after a couple games you could change your character so you wouldn't be forced to play the same match up over and over. But in ultimate, even if the match up isn't in your favor you can't switch characters, but you also don't want to l...
Honestly this style looks amazing! I don't get why people are so upset by it.. just preference I guess.
It's not about the total roster, it's about the surprise. This game has literally zero surprise and it's only getting to be a growing trend in nintendo games. What fun is a game with no surprises? It's also the biggest fault in BotW but that's a whole other can of worms.
But honestly the lack of secrets is not nearly as bad as the horrific online. The lack of secrets is disappointing but not game ruining. The online however is game ruining, simply becaus...
Look some of the points he makes aren't bad. (But i'm assuming you didn't even read the article)
Like For Fun and For Glory was a way better way to divide players (Which is how online was in Smash 4) instead of the preferred rules way it is now. You don't always get yours rules and if you don't get them you can't even back out of the game before it starts, you are FORCED to play that game, you can't actually play how you want, that isn't even...
It's like developers are forgetting we are the customer, but they are constantly telling us what we want, and when we say no we want this, they simply claim we are entitled. Since when is wanting a product (especially a sequel) to be what we want entitled? The first one set a standard and now you're going to change that? You need to convince us to buy by offering a good product, not just expect us to buy no matter how much you change it. You make a misstep? Acknowledge it and move on,...
They game sold pretty average though. You people aren't thinking big enough in terms of getting in.
Why not both? As well as some platformers. With their brand recognition they could be big competition against Nintendo which would be great, cause as of right now Nintendo basically has a monopoly over cartoon stylish/kiddy games.
I mean why would they decide not to let their games be showcased? Seems very anti consumer when all it does is hurt the people who play their games competitively.
Uhhhhh Please explain how it's a lazy cash grab..
Honestly this is a big deal in the fighting game world. How could you not feature the two hottest fighting games right now? I would love to hear the reason behind this.
Lmfao! Honestly it wouldn't surprise me.
As much as I would love for him to be referencing some sort of scene between Joel and Ellie, I have a sad feeling it's going to be about Ellie and her Lesbian lover because at Naughty Dog they're slowly becoming Politics > Everything
IGN's video player is so terrible. The game looks alright, not sure if i'd get it right away though.
uhh thats great and all, but what about Dreams?!
How is my above comment inappropriate? What shameful censorship, is N4G run by the same people who run Youtube?
Same, I couldn't be more glad that I didn't buy a game, and i've bought every one since BC2, even... Hardline... ugh.
They crossed a line though, and if they want me to buy their games again, put the politics to the side and just focus on making a great game, is it really that hard?
Lmao I thought the same thing, even reviews across the board gave it terrible scores, did the developers pay the writer to say this or what?