The "target" demographic is anybody who wants to play guitar!
Yep, the real deal. And practically any guitar will work as long as it has a pickup.
I think you misunderstood. It's not compatible with pedals the players use, but it's got a huge selection of pedal effects right on the disc.
Breakdowns coming...eventually!
Yeah, but is there a mode where everything you do will turn into a fist fight?
i...i want this game.
It's possible, but unlikely. Monster Hunter might be the bump the system needs, though.
It's crazy popular stateside, too. I introduced two friends to one another and they talked about Monster Hunter the rest of the night.
Same game with four-player co-op and some extra cool features? I'm in.
I truly wish this had been BloodRayne: Castlevania.
Too bad the controls are kinda meh.
Bethesda *cough*
Lots of good scores for this game. I am going to have to pay money for this, aren't I?
Also, I don't think it's because of the "new" games that they have bugs, but Techland games are always far from perfect.
If I hadn't seen Portal 2 on there, I would have flipped all of the bitches.
Sadly, the Kinect functionality is limited to the Gunsmith. The main game will be tied to the controller only.
It's looking pretty good, I think. Plus, future warfare is the new modern warfare.
Are you speaking generically or was it something I said in my preview?
I gave Pierre my business card, so we should be getting one for review on the site. I figure if it's as short as I'm expecting, I can send it her way after the review's done and garnered as much fun as I can from it.
Yeah, I was a bit bummed that improvisation was left out.
There's only so much you can do to replicate such an experience.
Still wary of the price tag, which seems a little high for the content I saw.
It was actually really precise. I was surprised at how well it read my body movements.
The game and tech have been in development at Ubisoft for the last five years, a year after Guitar Hero really took off.
It's truly a labor of love.