I can vouch for this. My brother's best friend's cousin from the other side of town's neighbour's sister also got around the same amount of money as your neighbour by just doing that. If you want to make some money, go here: onlyidiotsbelievethis.o rg
Who wants to bet that people will label the game as "average" and "mediocre" because of scores like this? From what I've played, the game is just as good as the other GoW games, but people seem to have gotten tired of the franchise so the score seems "appropriate".
I hope it sells well. :)
I read that as you using Vita as your actual life and it made sense. I'm glad that you found a reason to live. :P
The developers are NOT Guerrilla Games, Guerrilla Cambridge are. Quality is assured with them, no worries. :D
What? I know it's all down to preference, but saying that they look "terrible" is just waaaaay off base. I like what I saw of Tearaway, but Killzone is a lot more advanced technically and to me, it looks better.
A 2 is a barely playable game, but what I have seen from a few streams, the game is very much playable. It has an interesting upgrade system, the graphics are pretty, the battle system seems pretty tactical, music also seemed good... The animations are... well... exactly that, animations. They are pasted in the 3D scene and that's why it looks weird.
All in all, I don't think it deserves such a low score. But that's, of course, my opinion and this review is that p...
Of course, why would it go away? You have to try it since it's really beautiful. :)
I agree, but that's the thing: you translate the idea of the message, not what was literally said. :)
Also, that guy's Japanese is really, really good. I applaud him for working hard on his pronunciation. :D
They need that much because they are running the dev tools alongside the demo. It's for the same reason why console dev kits always have around double the amount of memory than the retail ones. You have the debugger running, the editor and some other thing which can easily fill up the memory.
This demo would easily run in a console like environment with 4GB of memory, believe it or not. :)
Jesus, I keep saying this over and over again in these kind of articles. No, the RAM isn't cheap. This isn't your usual RAM you buy on Newegg. This RAM needs to be very fast and have a much greater bandwidth if you want it to work in a console as it should...
Yes, the demo. :)
I also can't wait to try it. :D
Wut?
Of all the great games that have released on the Vita, none has made you glad that you bought it? Not even Gravity Rush, Sound Shapes, LBPV, ACL, Uncharted? And those are just a few of the heavy hitters, not to mention the bunch of smaller titles which are equally beautiful and awesome to play.
I'd hate to have your taste...
LOL, what I wanted to say. XD
lol ;)
Yes, everything is there just like for the PS3. The Vita automatic update is just perfect since I almost always have it on standby so it doesn't even need to turn itself on. Can't wait for the firmware to hit in a few hours. :D
I guess that there will be quite a few people seeing as the price is just $5...
I haven't played it, but what I read on a few forums is that the game is very, very good, multiplayer-wise. Some of them like the SP, but they agree that it's a little bit short and that the AI is sometimes stupid, but can get you killed. There's a bunch of videos where you can see how the game plays, looks and sounds, but here's one that should convince the ones who are looking for a good multiplayer experience.
4860d ago 1 agree3 disagreeView comment
Simple and effective, just wonderful. Sony, hire this man, STAT!
Cost: $159.99
Thermal Design Power: 125W
PS4's CPU is probably around $40 and 20-30W respectively, it's a lot more power efficient and requires less cooling.
No matter the CPU, the GPU is the one which does most of the graphics calculations so them going with a lower power CPU and a fairly powerful GPU was the best choice.
After all, we're seeing the results of its power in the announced games so nVidia guy's opinion i...