Who wouldn't want it on their console, it sells big.
Headline's a tad misleading when read in context, though he IS clearly a bit frustrated.
Not likely. Respawn's got a Star Wars game slated yet.
"Current gen consoles can't run VR" he says as a current gen console is running VR.
It's ARM architecture. It's not going to be effortless.
Keep on generalizing, bro. Doesn't make you look even a touch ignorant.
...yes, the people who openly sell Adults-Only incest games on store shelves need to stop being prudes.
They're apologizing to the people whose accounts got banned. Based on their response it's sounding like the presence of that level of nudity wasn't specified as part of the game's actual content.
Sony did three things in the last couple months people said was impossible.
-Enabling HDR on all existing PS4s via firmware when it was supposedly impossible.
-Running VR on a console when it was supposedly impossible.
-Hitting 4K on a console it was supposedly impossible on.
And yet somehow, they just don't innovate because they didn't up their specs even more or attach novelty toy controllers to a tablet and call it a console.
Taking cross platform play, which the competition had already been doing, and putting all your exclusives on another platform but restricting said games and gameplay functionality to your proprietary OS and Online service is not as innovative as you would like to think.
What's next? "Super duper ultra real 4K"?
The rendering process used in most Pro patches looks a lot better than a simple upscaler, but beyond that I can't comment.
...you literally can't "Upscale" to Native 4K. "Upscale" and "Native" are mutually exclusive terms, dude. That being said, even Digital Foundry said the rendering process on the Pro was so good it's hard to see a difference unless you know where and what to look for.
Yes, a completely different architecture with processors so powerful the U.S. Air Force linked PS3s together to create a Super Computer being difficult to emulate is TOTALLY just an excuse.
Which is also why third party emulators on PC are right around the corne-oh wait...
@ThePope
Lucasfilm is a wholly-owned subsidiary of The Walt Disney Company. They simply allow it to operate mostly independently, ala Marvel.
Beta showed a lot of improvement over the Alpha, imo.
"Android trumps PCs when it comes to emulation"
On what planet, sir? lol
Why would they need one? The thing's not gonna have exclusive titles, releasing a game alongside it would merely add confusion to the mix.
Don't y'all have another "manufacturing problem" to invent out of thin air?
The fast climbing glitch was always present, yeah, but it IS a bit annoying that it's still present.
IDK if I'd call it a bad port per se, but it IS a bit lazy at times.