Since when Stellar Blade is a RPG?. Action adventure games like Stellar Blade are inherently linear, while RPGs are expected to be open ended, even Dragon Age Inquisition had huge zones that could be explored, and of course most of the modern RPGs like Witcher, Starfield, Cyberpunk, BG3, Skyrim etc.
I knew it was incredibly linear, which is always an issue on a RPG, but this goes one step further. I think the golden rule is to make the main quest easy to follow, but make the side quests a bit more harder and open ended, it doesn't seem the case here.
I thought this was serious, then i saw the article linked to Polygon.
Guess who didn't get an early review code...
Do we know how many of those are players that got free copies with the Geforce Now promotion? Because this would be like counting Game Pass players as game sales, which clearly is not the case.
Do we know how many of those got free copies thanks to Geforce Now discount? Because maybe those numbers are not telling the whole story.
Milking the cow until there's nothing left, they have destroyed their huge portfolio and now they're the Assassins Creed company because they don't know how to do anything else.
I like review bombings, it's a way for the fanbase to express what otherwise wouldn't be known. Fans have review bombed Tekken 8 DLC stage, sending the message that they don't like their micro transaction policy, same with SF6, to Ubisoft and their anti consumer practices, and now to how unfaithful DAV is with their past games, their lore, their graphics style. That's good, that should be known.
All media is biased and purchased by big companies that most of...
also back to 3rd most sold game and again behind COD6, it was 2 amazing days of being the first though, good things don't seem to last for DAV.
Lack of sales info after 3 days makes me wonder how well is it doing. For example Konami announced that SH2 remake sold 1 million copies after 3 days, the same timeframe that DAV has been on sale, same with Dragon Ball: Sparking Zero that it was announced that it sold 3 million copies in 24 hours. They have only announced total players, which is not the best metric since the game was given away with Geforce Now subscriptions and the like. The only metric we have right now according to steamd...
Being number 1 in sales matters depending what you're competing with. COD6 released a week ago so most of it's peak sales volume is already gone, other than that the only new games released in the same time frame as DAV on the Top 20 are Red Dead Redemption, a 14 year old game, and Life is Strange DE, which are far from top tier games, right now in the top 5 it's beating COD6 (1 week old game), Throne and Liberty (free to play), Counter Strike 2 (free to play) and Monster Hunter W...
70k peak players is a joke compared to other top AAA RPGs like Cyberpunk (900k), BG3 (800k), Fallout 4 (500k). Starfield (300k), etc even Mass Effect LE, a compilation of the 3 games released a decade before almost beat it with 60k, it puts it much closer to indie RPGs like Pathfinder WOTR (47k), which with development costs around $150-200 million and several millions more in marketing, is almost catastrophic numbers since Pathfinder WOTR got those numbers only with a Kickstarter campaign an...
Surely that's not counting the billions of Activision acquisition, it'll take decades to recover that investment paid with MS Windows / Office big pockets.
Apparently this has to sell 4- 5 million copies just to recover from the development cost close to $150 million, this is going to flop so hard, there's no way this game sells that amount of copies.
Sketchy as hell, game can be good but i highly doubt this is better than Mass Effect, Kotor, BG2 and so many more that are true classics, these sounds desperate, the pile of cash they got has to be huge, similar to the loss of reputation if this backfires.
Nintendo loves to be hated apparently, they're doing all they can to annoy people, which is not a good idea when you're thinking on releasing a new console in just a few months, the gimmick better be worth it this time.
Makes sense, making games is very expensive and the sooner you release it on PC, the more sales you get to recover costs, or people will forget about them and look for the shiny new thing.
Fantastic metroidvania but graphically looks dull, feels like a generation old, or a game that was forced to downgrade graphics to be able to release on switch, so even though gameplay is good, it looks really dated.
you can play it on a 3-4 year old phone with aethersx2 just fine, so it's not so inaccessible anymore.
Looks like Nintendo has it's attention somewhere else like Switch 2 and didn't care at all to make a decent game for a console on it's last legs.