Rikitatsu

Contributor
CRank: 12Score: 107225

Check the other reviews. Positivity across the board.

4268d ago 3 agree2 disagreeView comment

Gotta respect Bethesda for churning out some lengthy, single-player only games like Dishonored and (hopefully) Wolfenstein.

4268d ago 10 agree6 disagreeView comment

Yeah, they did.
I meant that the original Skies internal team is still there, so no need to give the IP to another developer. "Outsource" might not have been the best word.

4288d ago 1 agree0 disagreeView comment

No thanks, the original Skies of Arcadia developers (Also Valkryia) are still at SEGA. No reason to outsource the IP to Atlus.

As for Shenmue, it's too much of an undertaking for Atlus.

4288d ago 2 agree6 disagreeView comment

"On PS4, Ishin’s prerendered environments and slightly wooden character animations mean it looks like a high-end PS3 game"

Prerendered environments? What the...?
He either didn't play the game, or doesn't know what pre-rendered mean.

4290d ago 14 agree2 disagreeView comment

The previewer didn't know the game had Zombies before? I mean, the very first screenshots of the game showed Zombies.

And the gameplay footage last year had the player fighting off Zombies.

Don't act shocked if you didn't do your homework, Mr."Journalist"

4294d ago 1 agree2 disagreeView comment

@KingKelloggTheWH

The game's director (Justin Richmond) left with Hennig... The Director... Left. :/

Also, Hennig isn't just a "writer"... She was "Creative Director".

I'm not even an Uncharted fan and I know this.

EDIT: Why do I bother, it's N4G so everyone's gonna act like this:

4296d ago 9 agree7 disagreeView comment

Normally, that is true,
But when the two creative leads on the game (Henning, and another person) leave around the same time. This mean the creative vision of the game might be negatively effected/compromised.

The people who envisioned the game are no longer there to see it through.

It's absolutely a cause for concern.

4296d ago 13 agree25 disagreeView comment

It's 30FPS on all versions.
Dunno if the PC ver. is locked, though.

To be honest, it's not the type of game that will benefit a lot from 60 FPS... A slow paced horror game.

4297d ago 2 agree1 disagreeView comment

What outdated gameplay design and controls?

They were not impressed because the main character didn't react much to the world around him, and that some sections were more action-y than they expected.

No one complained about the gameplay design and controls... They didn't play it anyway.

4297d ago 12 agree3 disagreeView comment

Average? Nonsense.

Binary Domain is superb.

4298d ago 3 agree0 disagreeView comment

There has been a lot of positive previews from PAX... People just focus on the negativity.

4301d ago 1 agree1 disagreeView comment

Wat.

Also, IGN's main gripe is that the main character doesn't respond to the scares around him? Pssht...

4305d ago 17 agree5 disagreeView comment

No one played it, they saw it.

And not the "vast majority" at all (You must read GAF, huh?)

Here are some positive ones:

https://www.egmnow.com/elec...

http://www.gamespot.com/a...

The difference between EA games and Metal Gear is that Metal Gear is actually good.

4320d ago 10 agree1 disagreeView comment

I think it's unfair to rate the FoxEngine based on MGSV. They are accommodating the PS3's tiny RAM and the X360's DVD size.

Once there's a proper next-gen game using it, I'm sure it will shine.

The lightning is already fantastic.

4327d ago 11 agree2 disagreeView comment

There is no "curse"... It's just boils down to how good the developer is. Not the publisher, not the IP... It's the developers... And they weren't good.

Creative Assembly is good. And Isolation looks great so far.

There shouldn't by any skepticism.

4395d ago 2 agree0 disagreeView comment

Not really, no.
Rome 2 might've been broken, but Shogun 2 wasn't.
And their past games (sans Empire) weren't either.

4400d ago 0 agree1 disagreeView comment

Don't forget Spartan: Total Warrior... That game was so good! (And very underrated, as well).

I can't understand people who are skeptical about this... The past Alien games turned out shit because of the developers... Not because of "SEGA".

P.S: This is the first in-house developed Alien game.

4400d ago 0 agree0 disagreeView comment

"Why was Resident Evil a success?"

Why? It's simple: Shinji Mikami and his team of elites.
(Who are working on the upcoming "The Evil Within", by the way.)

There is a reason why the quality of the series plummeted after RE4: Those dudes left.

4407d ago 21 agree0 disagreeView comment