I'll wait for a couple of weeks more before starting on the Perfect Crime trophy, and gradually work towards the platinum by spacing apart my multiple playthroughs. That's the way to enjoy a masterpiece like HR imo, every playthrough will feel fresher and more enjoyable.
Not sure why people criticize the replay value of HR, i think it's fantastic honestly. Or maybe i'm the only here who enjoy revisiting games after long breaks? I got blown away again playing ...
i think you got Level-5 confused with Factor 5
that means your avatar was the 5th pactmaker all along??
so i'm hoping that they will give the formula a revamp.
And so it begins :)
I'm quite surprised though, was expecting it to be revealed in E3
looks like we have nothing to worry about performance wise
you just KNOW that those same idiots will find something to bitch about even if GG implemented every single one of their 'wishlist'
If you remember the weeks leading up to KZ2's release, the haters were coming up with new excuses every single day to downplay the game.
Haters: The graphics aren't living up to the hype!
Eye-popping gifs started floating around after the beta.
Silence.
Haters: The AI sucks!
Videos ...
Most enjoyable platinum trophy to get imo
if you have watched the actual full interview, you will be surprised that it still looks so good after being so zoomed in
THIS is what everyone should be clicking on, not the gamespot hands on
@FaZtKiLLaR It's in the background and obstructed by a hat wearing dude but yes it is AWESOME. We are finally seeing GAMEPLAY FOOTAGE!
Some features i spotted:
KZ3 SP is HUD-less?
Ability to slide into cover!!!
The overall pace seem to have increased
And of course the new melee system :)
I can still recall the first time i received aid from a high level Black Phantom. I was making a mad dash towards the archstone before i realize he wasn't hostile and it took me a few minutes before i realize what he was doing...good times :)
the combination of fog,slow movement,trolls and haunting music created one of the most memorable atmosphere in recent memory.
3-1 comes in a close second for obvious reasons
lol where were you hiding when the 360 gets a sub-HD version of FF13?
You bots must have selective memories - Alan Wake, SC:C and FF13 , 3 sub-HD games in a space of a few months and you guys still wanna start an argument over resolution???
"Just because X360 won like straight 25 rounds of face-off on Eurogamer, now they are not liable,"
You deserve to get bubble-raped for spreading misinformation
I really enjoyed playing the first one and personally can't wait to get my hands on WKC2 (hopefully by Q1 2011?)
With a huge list of changes in combat skills and mechanics, WKC2 is looking very promising atm.
it's a mistake to rely so much on Halo and (to a lesser extent) gears to differentiate the 360 from its competitors especially since both Bungie and Epic are now moving on to multiplat new IPs...
I'll say that the odds are stacked against Natal but hey, M$ still has a massive advertisement campaign planned and more importantly, a horde of rabid fans willing to buy any overpriced add-ons so i won't count them out just yet
Move is in a relatively sa...
TLG deserves to have a release date away from the holiday rush, but i sure hope it is sometime near Q1 2011.
Maybe it will inspire him to take story telling more seriously (the plot development of FF13 is so illogical even by JRPG standards) and to take more risks with his upcoming projects.
And by taking risks i mean adding innovative content and features and not removing them because (a) it is too 'hard' (b) constraints of DVD or whatever else that's holding back their ambitions
please please please let this be true *pray*
Seeing how the budget of FF13 could easily be spread out to fund the development of at least 5 WKC-quality JRPGs, SE should really just stfu and start examining what went wrong.
WKC has adequately pleasant graphics imho. There are obviously room for improvement but they have to work with the constraints of a limited budget and the fact that the JRPG is turning into niche genre doesn't help one bit.
At least the environment are richly detailed and sharp, w...
yea Zack's life sucked but that is no reason to go all emo like Cloud in AC :/ Though i can't help but feel sorry for him, he is a pretty likable character and deserves much better.
As for MGS4, the part which got me is when Otacon said 'Snake...had a hard life'. That combined with the sad background music, is one of the most powerful cut scene i've ever seen.