As long as the enemy guns jam too, most definitely keep it in.
Yep
Laughable because it can't possibly be dumbed down from Oblivion.
Aside from a handful of great writers - who weren't around long enough to cultivate a culture of proper journalism because developers hired them to their own ranks - integrity never really existed.
Expansion packs.
The UGGGGGGGGHWAAAAAAAAAAAAAAAAHHH Gun.
Most of these are awfully stupid ideas.
This isn't Eden; Darkworks developed A New Nightmare which is solid by most accounts. It's also the original dev of I Am Alive before it was taken over by Ubisoft Shanghai.
Not a reason to skip it but yeah, level scaling is almost always a bit of a shame.
1. Go play co-op
2. Come back here and admit that you're objectively wrong
Hell yea
Nothing ever works? Try sucking less.
With 2, Mass Effect is now a mediocre shooter with a dialogue wheel. I don't care either.
I'm not at all a fan of him or his games but not every game has to be ICO.
There is a nice, lengthy demo floating around for all to play. Word is that it's fantastic.
That Game Informer article's full of half-baked criticisms, clearly jotted down by someone who has no familiarity with the series. In order to recharge those power nodes you need to use consumables. This guy evidently wants the modern game approach where everything is easily earned: quick recharge.
Exciting! (even though the visuals seem a little UE3 circa 2006)
The real BioShock 2.
"We need some pacing tools in this game" (Helicopter chase -_- )
No, you absolutely do not.
I highly doubt that the sci-fi element was hatched right at the birth of the game concept. Ubisoft was probably too timid to invest in historical realism and added a layer of gobbledygook to appeal to gamers' evident lack of patience/attention for good ole' ancient times.
TimTebo's comment proves that things have to be WICKED COOL (in the most superficial sense possible) in order to be appealing. What a shame; the real politics of the time is much more interesting...
Deus Ex is the template that more modern games should have followed. We've got way too many heavily scripted more-movie-than-game titles out there.