How is that relevant?
That wasn't cgi, that was all running in engine, and has been confirmed by Star Wars HQ as damn near exact to gameplay they saw at dice studios.
As in June 15th near future?
They just signed people up for a closed doors beta in their offices...
they very well could be in the begining phases.
If it's done right, who cares....
If you say so..
No classes, and No squad system...
Yep... sounds JUST like Battlefield... /s
So we knock game companies for churning out the same game over and over again, and we knock them for trying new things or moving away form established formulas.
I feel sorry for devs... people will complain about anything.
Thumbstick rubber wearing out is the ONLY issue I've had, and I've had my controller since launch day..
Was seriously surprised by how much fun this game was, will be picking it up without a doubt.
EA conference at E3...
Time to invest lol..
Your lack of faith is disturbing...
PS4 can already bypass the GNM for Vulkan, but chooses not to, GNM is already within the realm of function as DX12 as much as people would like you to believe otherwise.
Kojima working for anyone but himself at this point is ridiculous. I doubt he will allow himself to be under any sort of command from here on out.
I thought remasters were a bad thing?
Sounds fascinating in theory, but what happens when a bug is introduced through this procedure?
What are you expecting from a Year old library on PS4?
so far 2,223 people disagree with you.
Not bad, but developers need to keep their mouth shut until they have 100% solid timeframes, saying "we have the division and siege coming out this year" was a dumb move..