It's always sunny in space.

nveenio

Contributor
CRank: 7Score: 119840

An artist is free to charge whatever they'd like for their work. The buyer can choose whether or not to make the purchase. This isn't food or healthcare we're talking about here. This is entertainment. For instance, I don't think most movies should cost $15/ticket to see. So I don't pay to see them in the theater.

3458d ago 6 agree5 disagreeView comment

I kind of understand what spoilerjerk is saying. I put over 60 hours into Skyrim before hitting the dragon bug at the College of Winterhold, and after that I just said, "Screw this," beat the game, and never went back. It can definitely be frustrating.

3460d ago 8 agree1 disagreeView comment

My son has had the game crash for him multiple times on a certain planet. He quit going to that planet. Aside from that, there have been no other crashes on NMS in my house.

3462d ago 2 agree0 disagreeView comment

I'd rather see procedural generation applied to GTA so that we can go into any building we want.

3462d ago 6 agree0 disagreeView comment

That's not really a compass, as it doesn't indicate North, South, East, or West.

3463d ago 0 agree0 disagreeView comment

I disagree about a minimap. It doesn't need that at all. A compass would be great, and that was one of my first thoughts when playing. Though I think it shouldn't work on planets without a strong magnetic field. We should definitely be able to build signal posts to leave as markers, too. Hopefully that will come in a future patch.

3464d ago 9 agree0 disagreeView comment

If you're sick of it, stop playing.

3465d ago 18 agree2 disagreeView comment

I think they didn't get player models into the game day one (even with the patch) and thought they'd have more time to fix it up before people started meeting.

3468d ago 3 agree4 disagreeView comment

I actually prefer Hello Game's default set up. At first, it was weird, but now I like having the scanner right there on L3.

3468d ago 2 agree1 disagreeView comment

@daynnight365

By never owning it in the first place, apparently.

3468d ago 0 agree1 disagreeView comment

I spent my first three hours on my same first planet before even exiting the atmosphere. There was something about, "Oh, I'd better go see what that is real quick," that kept me glued to it. Now, I'm mining between a few different planets (all named according to most abundant valuable resource) so that I can either find or purchase a much better ship. (And there's that last species I'm determined to discover on "Planet Zero".)

Plenty to d...

3469d ago 7 agree1 disagreeView comment

Your own canons would likely make a firing sound depending on the housing and method of propellant.

3471d ago 4 agree1 disagreeView comment

The game they reviewed isn't incomplete. But it's also not the version the devs intend for the vast majority of players to play at launch. So there's plenty of room for both sides of this argument. The problem, however, is that the launch-day version is really what should be reviewed, because that's what people will be playing.

3471d ago 0 agree0 disagreeView comment

I think it gets mixed up because of the secrets within the No Man's Sky storyline and gameplay goals. No one is really sure (yet) if you play the game within a galaxy or within an entire universe, or both (after a specified point).

3471d ago 0 agree0 disagreeView comment

Scratch that comment. Article is okay. No spoilers.

Just to clarify, I thought the article spoiled something unrelated, but it does not. Hence the change to my comment.

3472d ago 1 agree2 disagreeView comment

This will be a polarizing game. Reviews won't tell you if you'll like it.

3474d ago 1 agree3 disagreeView comment

That's a neat concept, but some of these planets are Earth-sized. That means that, even at flight speed, it would takes hours just to circle the planet once, let alone get out and look at all of the cracks and crevices. And that's what interests me the most: what will I miss because I didn't cross that next horizon?

3474d ago 8 agree2 disagreeView comment

Reminds me of FEAR mixed with The Darkness (when also considering the E3 reveal).

3474d ago 2 agree0 disagreeView comment

My comment has two disagrees because schools fail at math.

Plug this into your browser's address bar: 18,000,000,000,000,000,000 / 5,000,000,000 / 365 / 24 / 60 / 60
A hundred and fourteen people would have to discover a planet every second for the next five billion years in order to discover them all. We can't log 114 people into a single account all at once…even if a one-per-second requirement was feasible.

3475d ago 0 agree0 disagreeView comment

Yeah, this is one game where I don't care about the reviews. I've seen enough of it to have a strong handle on what it is. Plus, I remind myself every day that this development team's other game was Joe Danger, so my expectations should follow accordingly. I'm looking for an explorative indie adventure, and I'm positive that's what I'm getting.

3476d ago 1 agree0 disagreeView comment