From the company who did this
http://m.huffpost.com/us/en...
What a surprise.
@thanatos and new monday, he is saying hundreds of thousands playing, as in all at once, not over time. Plus, I highly doubt with 500k preorders in just the US (as of sunday) that globally, and including day of sale, it would easily be one million. Boasting hundreds of thousands consistantly on is amazing, not even COD was able to pull that many users "playing" all at once.
@kingtrash I don't think you formed a single complete sentence there. However, I am positive you did not make any intelligent points....
Maybe because there are more trolls who didn't even buy the game commenting than people who actually have it...
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P.S. it literally shows if you are a verified buyer or not.
Guranteed they are the studio doing the "cloud demo" for E3 phil talked about. The question is, will this team make their own games or be used just for first party (and 3rd party) assistance for cloud based projects?
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The name of the group makes it all but a given for me. But maybe I am assuming a bit too quickly, guess we will see.
This was stated last night, and a patch already released. Not only that, it had nothing to do with signing in.
It is, and A LOT of people won't buy it due to that. (It being an fps that is, cod with a twist is a bit understated) but most xbox gamers are multiplayer mainly gamers, as i would say most ps gamers are sp geared. Neither better than the other.
Crazy part is I don't know anyone who preordered it, most just picked it up today, no need to preorder. So, actual sale number must be crazy.
most of these issues are on PC anyway which is using the servers through origin, the Xbox 1 servers I've been working pretty well, even before the patch.
Game officially renamed, Infamous: the last airbender
too bad those are the only "shares" sony can boast....
"ARCHIVAL" infers slow read speed most likely far to slow to pull 4k anything.
The game is literally an unknown at this point ... only an idiot would preorder a game with 0 information .... guess those stats do make sense then.
@python again based on what? Dual shock controllers didn't start being utilized (the analog portion that is) by most developers until well after they were introduced because they "weren't necessary" .... yet kinect needs to be a gaming staple within 4 months?
Idk what "hiss" this guy is talking about, but the crackles do happen, only on dashboard and xbox video though. Netflix, games, IE, etc have had 0 issues for me and 7 other friends with adapter say the same. So maybe we were just lucky....
You are using the volume wrong then. The right side changes overall volume, and the left (controller and person symbols) control balance between game and chat volume ... if you press the "person" symbol a few times the chat will come through fine. (Press the "person" symbol too many times you wont hear game volume.)
Me and all 5 of my friends who bought one are having no issues, 2 other friends bought new headsets (which also use the adapter for those unaware) and theirs are working fine. Most likely just idiots who don't know how to update their controller.
Suddenly all the ps fanboys claim pachter is reliable (or at the very least correct) again .... as long as it is something negative about xb1 right?
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How is it "obvious" that kinect is irrelevant and a failure? You can tell that 4 months in? And besides that kinect is extremely useful, anyone with an XB1 knows that.
@kingthrash don't think it is that anyone cares about res (at least not as minimal as it currently is) it is that xbox fans hope to hear news showing xb1 to be on par or better than ps4 so all you idiots will shut up and just enjoy games, instead of making everything a war with your only argument being a few pixels. If dx12 does nothing to increase graphical fidelity, I don't think any xb1 fans will be upset. It's just the idea that all this resolution crap can be pushed aside tha...
Meanwhile at sony
http://m.huffpost.com/us/en...