- Turn-Based as Alternate FFXV Gameplay, switchable in-game between Action and Turn-Based.
- Turn-Based Gameplay as an Add-on/DLC to the existing FFXV game.
- Action will still be in the game, Adding Turn-Based Gameplay to FFXV doesn't need the "remaking the entire core of the gameplay", The developer simply needs to add "Turn-Based"(ie. everyone have to wait their turn) and add battle menus for players to control the playable characters.
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"Not going to happen", what.....is this goodbye? you're quitting N4G? What do you mean by "much more work", there's already 10 Turn-Based Final Fantasy, Yoshinori Kitase still making Turn-Based JRPG like Mobius Final Fantasy. Unless you want to add/modified the FF traditional Turn-Based gameplay which creates a new "GENRE" of Turn-Based Gameplay unique for FFXV..... So, what's is your amazing Turn-Based gameplay Idea that would create "much more ...
Kingdom Hearts 3 takes ~4 years to develop on the "Easy-to-Use" Unreal Engine 4. Is Hideo Kojima definition of "As Soon as Possible" ~4 years? Probably not. 2020 release date for Hideo Kojima new game? Polyphony Digital supporting Hideo Kojima new game, his game could be released in 2018.
Polyphony Digital is in Japan unlike Naughty Dog which in USA. The Language and Distance barrier isn't the only difficulties. All Japanese developers have difficul...
Every time FFXV appear on N4G, politely demand, a Turn-Based Gameplay add-on for FFXV, which would make it fun, interesting and reach wider audience.
Constructively, it is better to demand a Turn-Based Gameplay DLC for FFXV. With 10 million downloads, FFXVI would definitely be a Turn-Based AAA JRPG.
Genre in French means "a kind" as in "the mainline game in the series to be the same kind as the rest of the series". But you yourself have demanded a different kind of turn-based gameplay, where exploration and battle are in the same world. That's technically "expecting the mainline game be diffe...
The graphics is great enough for Hideo Kojima's new game.
Anti Free-Speech vs. Pro Free-Speech.
Hideo Kojima Want to Release His New PS4 Game "As Soon as Possible;" Will Use a Third Party Engine, thus Grand Turismo Sport Engine would be a great choice. Reason why Grand Turismo Sport Engine is better than Naughty Dog engine for Japanese are simply because it is in Japanese. PS4 already 2 years, both Unreal 4, Unity 5 face difficulty being adopt by Japanese Game Developers, simply because they have hard time understanding it. By using Grand Turismo Sport Engine not only SONY abl...
SONY announced this game way too early.
Feel free, to provide some quality control to this blog. I really interested in improving my writing.
#FreeSpeech #Liberty > Anti-Free Speech Fanboys.
NX, 3DS Successor?
Freedom of Speech!
Quality
"new Xbox One" is a Windows Gaming Console.
"PlayStation Exclusive" should have higher stricter quality standard.
@DopeTech
Please List Japanese games on PS4 that are not VITA ports. Thanks.
All 3DS and Vita Games are on ARM architecture. Most Japanese Games on PS4 are VITA ports.
Many Japanese Game developers prefer ARM over x86 architecture.
Two Unreal Engine 4 games and a game from the Studio that delayed Scalebound(Unreal Engine 4 games). A lot of UE4 peddlers, said 4 years, long game development time is "normal".
If any SONY Japanese Studios knows how to use any version of Uncharted engine, they would already Use it. SONY JAPAN does not know how to use Uncharted 4 engine! Why would SONY spend millions of dollar on UC4 engine and not also be use to make JRPGs? Language Barriers and lack of Technical Support.
Neither Unreal Engine 4 nor Unity 5 have successfully powered any AAA Japanese Games. Fox Engine did, because it is in Japanese. What other engine is comparable to Fox Engine tha...