they didnt bought them back...Sony agreed to give them back...its a bit different....if was them i would be insulted if Sony (or any big publisher ) didnt cared about the game i was preparing and so easily would give back the rights.......this means the game was not proved worthy by their quality teams .... and this proved true at the end ...it s far too simplisitc , copying outragiously alot of elements from other games
@molbybread probably sarcasm isnt your suit either .....tyasia is also on purpose and irenneously answers like a fanatic to satire the sarcastic comment of Wooly and tease him -still you didnt get it
portable games werent bad at all but literally damaged series potential without return (not PSP entries though as they helped the game explode and were nt far graphically form home console version).................if Capcom wanted to keep MH on portables at least should have relaesed MH4 for PS Vita ...it was idiotic from Capcom to take series and go back downgrading visulally the series on 3DS...MH4 (and MH3) had exceptional good art design that literally completely wasted on below the av...
probably the article is written by stupids ...Saying that exclusives exist because some people want keep alive the console wars is by default stupid , retarded and clueless .....@author why the f you write an article about games while you have no idea about them
ok you exagerate alot there ...none wants the doomfall of a game company....Nintendo has some of the best software teams out there (if not the best) but the most canibilizing unfair moneygrabbers in hardware managment ......so i would like to see them eihter get serious and release a proper home console or get the Sega route and release only software ..as they just surviving as parasites sucking the Mario and Zelda IP (now include also monster Hunter and Yokai
is probably a copy cat of everything good found in Japnese ARPG (bloodborne ,ZeldaBOtW, DarkSouls etcetc) ....nothing new but its good that at last they impelmented somthign that resmebles good combat mechanicks ...probably will be my first AC i ill buy and play to the end(none yet managed to keep me after the first hours)....as i like the setting also
very nice ...i like TPS much much better than the obligatory FPS in every game ...
these are fing good news ....Jim has right ..Indies and mobile games almost derailed /destroyed AAA games ....just close themall ,,,all indies are cheap and boring
@Corndog Burglar ....at first change your Avatar is repuslive hehe:P .....ok the game retains the serious feeling of the first Mou Hou games like 1-2-3 and that his main pro and i like it lot ..However some of the changes may make a bit easier .
.also look the
Bow changes (this time around made it like Dragons Dogma -aka far more casual -still left ot see if this is the light bow and impelement a heany Bow for the purist as well---bow was one of beloved weapons a...
also alot of casual changes here ...
1 Instant Return to base ..wtf ,...this like healing whenever you want
2 Bow is Casual friendly now with quick succession of soots ....very bad -idiotic change here ..as bow in Monster Hunter was a git gud weapon not for anyone
WTf Capcom? the feelinig and the art direction is good very similar ot originals.....why you made this non canon, casual friendy ?....MonHUn is niche title by default no matter the cha...
@Ediie NX i will DAMN TOTALLY AGREE
@neon when i mean to compare i mean production values ofcourse ...obviously MHW will have superior visuals ....the thing is that if the SwitchMH version is a game fot the purist or more close to og MHou , maybe will be better ...however still remains to see if in the first place will see a release on Switch
should ve been honest though...he just wants to keep the numbered MonHun 5 for exclusive Switch release , is simple as that ...im curious to compare the quality of the 2 when both come out ...t be honest i wanted Monster Hunter 5 on PS4
ohh poor Square Enix you know that i mnot buying this ....Release the DAMN Goty all included edition already !!
the real changes are not the above mentioned ..these have little signicance to none ...the real change will be
1-Potion or item use on the move -heavy change there that literally may break one of its core mechanics
2-Unified world (uninterupted areas) ...also a huge change that maybe lessen the difficulty of Monsters in order to be playable
3 On the move loot - big change there too imo lessens the difficulty -as previously had to stop ...
the thing is powerful and it will get exclusives too...but remember all these in 1or 2 years from now.....by then Xone X will continuously stumble upon dozen of qualtiy exclusives from Sony...just imagine some of them-- Bloodborne2 (you know its coming or a similar hit from FromSOft ) FF VII , LoUS2 , GoW(not my personal favorite),the semi-exclusive ultra hit MonHunWorld (<3love there) , Death Stranding and many more that are in the tube ....literally will be one rough road for XoneX and ...
Koji which was the mastermind behind CSOtn is making his own game ...Konami also has lost many devs and talents , its very dubious if the new castlevania will have any quality ..however i really hope to be wrong and they make smthinng worthy in order to continue the franchise on other consoles too
Crash Bandicoot (and the original first 4 games) is one of the best games ever made....far more inspired ,influental and memorable than Mario64 of the same time ....Mario just did what does well only 3D ...Crash impemented the continuous, uninterupted gameplay pace of Sonic in 3D, which was a far more diffcult task imo, along with one of a time visuals, concept art and level design ....far more underrated in comaprison the overhyped competition and huge mistake fromSony to let so lightly be...
TGS announcement for sure
why NO Underwater Hunting ?/? :'''''(... ....