Reach through the sky.

NarooN

Trainee
CRank: 5Score: 97570

Hot damn man, I used to watch the shit out of Tenchi Muyo back in the day! I think it used to run on Toonami and whatnot back then on Cartoon Network. Great stuff lol

3422d ago 0 agree0 disagreeView comment

They took a scene that was perfectly fine (nudity is not evil) and made it completely retarded (bathing in a bikini???)

I mean it's so ridiculous lol. Bathing in a bikini and/or bra & panties... Reminds me of that atrocious romance scene from ME3 with FemShep and Taylor (I think that was her name)

3423d ago 7 agree3 disagreeView comment

Just because there is a scene around the game doesn't validate it as a real competitive shooter. There is no real skill ceiling in the games, it's so compressed it may as well be a skill floor. That's why the series sells so well -- it's just super easy to play and get kills in. These people don't want to improve their own individual personal skill and actually get gud(TM), they want instant gratification with zero effort and CoD gives it to them. The fact that there are l...

3423d ago 2 agree3 disagreeView comment

@aeery

She's dressed like a hipster. She'd still get it.

3427d ago 28 agree3 disagreeView comment

I thought the dudes who were playing basketball on an actual basketball court, only to take a break on the side of said court to play virtual basketball on the Switch was way funnier and meme-worthy.

3427d ago 9 agree2 disagreeView comment

We want the weapons to be more grounded, so we decided to add fluorescent "camos" for the guns to make it seem like somebody dipped them into a bucket of bright paint so they look like a combination of vomit and neon, and also we decided to bring back P2W-style supply drops so people can get weapons with OP exclusive traits to them.

Seems legit.

3427d ago 0 agree0 disagreeView comment

@thunder

Where the hell did you get that from? Learn how to read properly, lol. Nobody said games were bug/glitch-free in the 90's. All games have bugs and glitches, some may be hard/nigh-impossible to trigger unless the game itself is super-simple design-wise with little room for error. In the 90's and even early-to-mid 00's, games pretty much NEVER shipped in the horribly broken states that "AAA" games are releasing in nowadays. And it's not like...

3427d ago 4 agree4 disagreeView comment

GTAO = hella extra revenue for R* via microtransactions. SP DLC would take much more effort and time to make for much less overall revenue.

Seeing as how RDR's online was pretty much setting the groundwork for what GTAO eventually became, it's foolish for people to expect RDR2 to NOT have some sort of microtransaction-driven online component.

3428d ago 0 agree0 disagreeView comment

Why all the disagrees? From what the beta has exposed, it would be an insult to expect anybody to pay $60 for IW, at least when it comes to MP. Standards must be at an all-time low for the people who honestly play it and think it's a good game.

3428d ago 5 agree6 disagreeView comment

I still have at least 200 of my old gaming mags. It was really awesome when they were relevant, as I remember reviewers being WAY more honest and transparent back then. No BS most of the time. Plus as you said, the reviews were often well in advance of the game's retail release, which was great for either building more hype or destroying it altogether, lol

3428d ago 22 agree0 disagreeView comment

As usual there were tons of faux-contrarian apologists trying to pretend this game was gonna be amazing or something, just because it's 'cool' to like CoD when they see other people bashing it, but the MP footage exposes the game for what it is: a soulless reskin with no depth or innovation as always.

3437d ago 4 agree2 disagreeView comment

The Wii U controller thingy is apparently super expensive to produce even to this day, that's why.

3438d ago 4 agree0 disagreeView comment

The opening paragraph is worded fairly frivolously. It says that MoH did WW2 "over and over" again, which is true, but that's exactly what CoD did from its inception in 2003 up until 2007 when CoD4 released. Not to mention Infinity Ward was founded by ex-EA LA devs who previously worked on MoH Allied Assault and prior titles, and it shows with some of the aspects of gameplay in the original CoD.

Grant Collier, ex-Founder of Infinity Ward, said years ago in an...

3439d ago 1 agree0 disagreeView comment

Kak

You contradict yourself... You say there's no real difference from "WW1/2 gameplay" in regards to Vietnam, then list Gulf War & Iraq War as if those would be drastically different from a gameplay perspective? For a video game, it just boils down to "point gun at enemy and shoot til dead" anyway. Many CoD fans have been very vocal about their displeasure with the jetpacks/exosuit shenanigans the series has gone in recently, so it couldn't ...

3440d ago 1 agree0 disagreeView comment

Cold War had a lot of proxy battles/skirmishes and clandestine operations that spies/covert ops specialists engaged in, so there were a good deal of casualties, it just wasn't at the forefront like a "normal war" was.

3440d ago 0 agree0 disagreeView comment

Sledge's last game came out in 2014, so IF this game is really Vietnam, development on it began well before BF1 was even revealed to be a WW1-themed title.

3440d ago 2 agree0 disagreeView comment

The game's been that way since the get-go, yet two generations passed and KH never landed on an Xbox system. It's foolish to get an X1 assuming it would get all these KH releases.

3446d ago 6 agree2 disagreeView comment

That game was pretty average, but I enjoyed it. The multiplayer was only good if you played Classic mode, otherwise it was just a shit-fest because the only gun anybody ever used was the stupidly-OP spas-12 which could be fired fully-auto, equipped with a suppressor (which didn't negatively impact the gun's performance at all), had insane range, and did absurd damage all at the same time. Not to mention no aiming was necessary, it was just "look in general direction of enemy and ...

3446d ago 0 agree0 disagreeView comment

I agree somewhat. Agent Under Fire was okay for its time (it was basically the resurrected form of the canned next-gen version of TWINE), but Nightfire was better in every way.

Blood Stone was also a pretty good game and it's a shame that the studio who made it went under, because they were heavily hinting at a sequel to it as the game ended on a pseudo-cliffhanger.

3446d ago 0 agree0 disagreeView comment

DarkWolf, are you legitimately like 13 years old? Because then your fanboyism and fanaticism would at least be somewhat understandable. But otherwise... holy shit

3447d ago 16 agree3 disagreeView comment