As I say in the review, it has flaws but it's something special.
It's worth $60. :)
This is exactly right. I don't give 10s often but I did give a 10 for this review because that's how I measure the amount of fun I've had with the game.
I actually do like Romancing the Stone. Quite a bit, actually.
Thank you! Very much appreciated.
Thanks for reading and commenting. I don't disagree with your points but as I stated in the review, I care that Nate cared about Sam, but I never did, unfortunately.
Also, I should note that I never liked the Goonies and I saw it when it first hand out in theaters. ;)
Thanks! I take it you read the article?
Ugh. Another day, another "Shame on you for not being politically correct" article.
It's not censorship but there is still a disturbing amount of pressure being place on devs to not make the game they want in fear of offending people. It's obnoxious.
Hi, thanks for reading. Did you read the whole thing or just look at the list? I explained in the beginning how the list was comprised. No one had a Nintendo game high enough on their list. Also, a list of our favorite games isn't journalism. At all.
There are 3,477,829,638 males in the world.
Define "most."
No one is wrong for saying something is "good enough" if they genuinely feel it's good enough for them.
I was NEVER expecting great graphics. I am expecting them to be using that power in the scope of the game, the ambition in the mechanics, behind the scenes stuff we don't think about. I will take "sub-par" graphics over load screens. If they can make it a seamless world where I don't see a load screen for every new area I enter, that's WA...
I'm a convert.
Me too!
Lol.Thanks!
He still has a job because his job isn't predicting moves in video games. He's a financially analyst. A successful one.
Thanks! Really appreciate you reading and the compliment!
I don't know if I agree with that. It's gotten plenty of positive reviews. The lower scores just bring down the average. That's just math.
He's a child. I highly doubt you, at age 11, had an advanced understanding of the world where the the notion of "risk and loss" is something tangible. Especially when it's with someone you've played with before.
I ageee and in many aspects, as I addresssed in the article, Nioh does just that. However, these two areas - enemy variety and a larger, interconnected or even more interesting world would have done nothing but add to the experience.