Ocelot, get that logic and common sense outta here!
They are though? Microsoft is allowing Nintendo to release a console a year ahead of them.
The WiiU comes out this year, the XBOX 720 comes out next year. Whether it is exactly a year is not known at this time because we still do not know the release date for the WIIU nor the Xbox 720.
Dedicated servers are only for PC, Treyarch and Infinity Ward both stated that having Dedicated servers on consoles would not be cost effective and is not the solution to everything.
No, you want modding, play pc.
I know its nice to have mod support, but people would abuse it and could make hacks.
Open platform is a no no for consoles.
Its better to pay for online cause if someone gets banned for hacking, they just don't open up a new account and are back hacking, they have to pay again.
Zombies is with mutiplayer, all they have to do is let us host ded servers for it.
No dedicated servers = no customization, in W@W there were ded servers for zombies.
So its basically TreyarchNet for zombies.
Since there is no dedicated servers for zombies, its impossible to do this:
http://www.youtube.com/watc...
Patriots_Pride and all of his anti-gun friends would die cause only weapons they have would be pellet guns.
Took them about 8 years to do it, congrats Microsoft!
I was wishing for a Call of Duty collection bundle :P
Yes they can, if Micro$o- oh sorry, I mean if Microsoft is given money, they will have no problem licensing Direct X to competitors.
Well at least you care about MW3, cause if you didn't you would not of commented in this article.
They might of, but from what I experienced as a mapper, porting takes alot of effort.
They might have some dev tools that enable them to smoothly port over the textures and models but I am only going on what I experienced as a mapper.
I am porting a map from W@W (Castle) to COD2, and it is a pain :( W@W has a grid that goes down all the way to 0.5, COD2's grid goes down only to 1.0, so everything is all messed up.
So like I said before, f...
Yes, work is required, did you ever map for COD2, COD4 or even W@W?
The Call of Duty image files are called "IWD'S", each game has a different type of iwd, so MW2 textures dont show in MW3.
So from MW2 to MW3, porting the map file is not easy. Opening the map file in MW3 Radiant (map tool they use) should be no problem.
But when you open the map, every model in Terminal is in pink boxes since it cant find the model unless MW3 is...
Free, I like that :D
I don't expect the processor to change, maybe the graphics card will be a bit more powerful, using a variation of the ati 7000 series.
Other than that, the specs wont change greatly.
Are you stupid? It is 30fps just like MOH 2010.
http://www.youtube.com/watc...
http://forum.ea.com/eaforum...
COD: Modern Warfare 2 says hi.
Thats one thing that ticks me off about Black Ops, they had over 200 people working on the game and only managed to make 2 maps?
I will be pissed if they do the same for Black Ops 2.
fap fap :abort: