Especially since this game is all about immersion. It'd make for a pretty sweet hard-hardcore mode.
PS3 version. If I'm not mistaken, playing at a higher definition will slow down the time it takes for what you press on the controller to translate on-screen. Not sure why it happens.
I agree with the first half of your statement...
Yeah, I'm glad they're weapon specific. No need for a forgrip to OP a weapon that already has little recoil.
It's been fixed. Thanks! And... MW1 FTW!
Ill admit that the the "exploding" buildings that just kinda disappear are a bit funny.
Definitely. Maybe even a snow-themed expansion pack? I'd be down.
I'd still love to have time changes during a match. Like, starting a Rush or QC map in the late afternoon and watch it turn to evening by the end. Or, dusk to morning.
I really miss snow-maps. I wouldn't even mind if they just gave us a couple remakes of some BC2 maps. I'm surprised they didn't give us even a single one in the launch version of BF3.
Now, I wonder if they'll nerf the FAMAS or just try really hard to nerf the combination of a forgrip and suppressor on any weapon.
Yeah, it seems a little bit uneeded eh? I mean, it's a very specific thing.
It sounds like he might not nerf the FAMAS itself, but nerf the FAMAS with the suppressor and forgrip attachment.
Maybe because it's a French gun?
"...and go buy Battlefield 3." I won't argue with you there.
I thought that was nerfed (at range) in the recent patches, no?
It's definitely odd. Sure hope they get a fix for it.
Dude, that map actually looks really cool. Might sound silly, but the fall setting looks really nice. Lets just hope the design is a little... different than current MW3 maps.
Madness? This. Is. Battlefield!!!
This is how I get to work everyday.
@Solid_Snake37 "DICE should add an animation that lets you remove the mag for checking the bullets." <--- awesome!