I think they have a happy medium too. Dragon Quest caters for one side of the market and Final Fantasy caters for the other. But they aren't afraid to experiment either with other franchises and new IPs.
Yea, I mean it's clearly possible. It's just whether they want to actually put the effort in.
I think it's really good that they're rewarding people for their progress in past games. I wish other games would do similar things.
Yea, I can't wait for Mass Effect 3!
I can't wait for this!
The game won't be using Japanese voices, it'll have English voices from the Western version.
Clarity is always good.
It's because they're purely a business.
Harsh, but fair. :p
Maybe you should see how many things Gaming Union has had approved and how many failed.
That to me suggests people care.
Edit: You're quite the detective.
Yea, it's still going to sell a ton anyway, no matter what MoH does.
I don't really know why they tried to push the 360 anyway, aside from the obvious financial incentives. I guess this is a lesson to publishers though.
It's interesting to see what changes have been made since the DS version.
It's only going to get better from here on. I mean, look at From Dust - that game looks amazing.
Yea, I think there's a lot more they could do with it.
Well, games like Crystal Chronicles Echoes of Time would have probably flopped even more if Final Fantasy wasn't in the name. Just look at Sigma Harmonics.
You can guarantee it?
I personally hate what DLC stands for, especially when publishers approach it like Capcom do.
Obviously the person who disagreed likes being charged extra money for content that's already on a disc. Each to their own.
Well, it's not like it's the same story or anything.
Yea, I'm a little disappointed that they didn't try to build a new engine for the game.
True, Lightning isn't the best example. However, Kainé is a fantastic example.