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the article says 6M pre-orders.
where they got that number from is anyones guess
like i've been saying...
MGS is hiroshima all over again.. BOOM!
what pre-order reached 6M?
phew... glad i got my konami/gamer id done yesterday.
but now i forgot my password!
d'oh!
i also had a 9 digit voucher that didn't work
i emailed konami this morning and got a new code from them just after noon.
good for them. i hope they can smuggle an import.
pretty sad that they have to pay twice as much for a game that's cut.
i'm at 86%
lalalala...
not surprising. and now that it's multi-platform and same launch it will sell even more than the past generations
damn, that's a long time to work on a project. hopefully it helped the final build.
i like the weight of it.
not too big on rumble but it's good to have if you can
yeah i have a 9 digit code too. i think the printer messed up. i've emailed them already though
it was called that for DMC4, don't know if it's the standard term or not.
sorrry, what?
do you even think before you type?
why would it need all that?
and now you see why having an install isn't such a bad thing after all, now is it?
hrmmmm..
i agree, it has nothing to do with DVD9 at all.
it's the caching system.
ooooh,
i like this one! you should work for sony man!
anyway, weren't they called tropies?
no way it's a game, it'll be the trailer but i'd like to watch it on my hdtv anyway.
hs2 was a given since ninja theory said they're making a trilogy.
i wouldn't say that it's the disc itself.
but R* had to code GTA4 with NO HDD in mind for the 360. So they couldn't utilize a HDD for caching.
hopefully since every PS3 has a standard HDD they can use it to their advantage.
oh noooez
hopefully the PS3 version isn't affected.
but yeah, no game should receive a perfect score.
even my precious MGS4
Sony, also enforce integrated PSN services with the developers, please
Bethesda are good devs. hopefully they worked just as hard on the PS3 version.