CRank: 5Score: 12890

" Yes everything we showed at E3 and Gamescom was on kits. From my point of view the development is coming along well and with the optimizations we have put in, I am pretty confident the final game will look better than what we showed at E3. I even had to open the cupboard to prove it to some guys from Guerilla who didn’t believe me. At the demo stations our kits were on top of the cupboard directly connected to the screens, so no way we could have done anything else other than run on ki...

4507d ago 0 agree1 disagreeView comment

post a link that states that they are not! oh? You can not...

4508d ago 0 agree0 disagreeView comment

That is what most say that don't have any facts or proof, still waiting for that 60fps or 1080p PS4 game!

4509d ago 0 agree1 disagreeView comment

The sad part is that most of you don't even understand how development kit works compared to a console. A console is a closed box environment, it's more efficient than a PC architecture, therefore there is a such thing as close box environment enhancement which is 2X more powerful than that of the equivalent PC hardware. John Carmack the creator of doom tweeted this as a fact. Then there's the unknown like Sony's 1.8 Tflops has a marketing twist. I am referring to the 14+4 bal...

4509d ago 0 agree5 disagreeView comment

Albert Penello ‏@albertpenello

@Authentic201 We upgraded the CPU and GPU in Xbox One several weeks ago.

https://twitter.com/albertp...

http://www.gameora.com/tag/...

4509d ago 0 agree4 disagreeView comment

Microsoft officially admits that it has upgraded Xbox ones CPU and GPU are caught a few weeks ago.
https://twitter.com/albertp...

http://www.gameora.com/tag/...

4509d ago 1 agree0 disagreeView comment

Please post a link where they say that killzone is 1080p or infamous is 1080p ?

4509d ago 0 agree1 disagreeView comment

cam you tell me a game that is on PS4 that is doing 1080p 60fps? Killzone is 1080p MP only!!!

4510d ago 1 agree1 disagreeView comment

Only in 1080p in multiplayer that is of a lower quality.

4510d ago 2 agree2 disagreeView comment

Where is Sony's 900p game?

4510d ago 0 agree4 disagreeView comment

Because Crytek are not a first party game maker. They actually will be making games for the PS4, so he actually knows the hardware of both machines. So when crisis four comes out we already know the best version will be on Xbox one.

4510d ago 4 agree9 disagreeView comment

It's not Microsoft is desperate, it's Sony is desperate they are not shown one videogame just one that has shown there machine is the best. It's you Sony fanboys that won't wake up! Time and time again we see BS stories from this site and others, that just don't add up, you guys made a big deal about the polygon rate and what happened you are blown away by the facts Xbox one is running characters at a polygon rate as high as a high-end PC. Fanboys still want to believe in ...

4510d ago 5 agree22 disagreeView comment

http://www.youtube.com/watc...
In this video at the one minute 11 second mark you see a player jumped through the window of the skyscraper, as he goes through the window if you look top right you will see the roof of a building that has texture map repeat this is a indication that the PS4 cannot run in hardware PRT or mega textures or that the PS4 cannot do it in software due to lack of compute power.

4510d ago 1 agree0 disagreeView comment

http://www.youtube.com/watc...
http://www.youtube.com/watc...

I know that PS4 has not outperform XB1 in anything so far but complete fabrications will not change that fact. This article is based upon a complete fabrication of the original article by OS source Game Spark. In the original ar...

4510d ago 0 agree1 disagreeView comment

http://gearnuke.com/crytek-...
OzzDee,
Here is another article explaining exactly what I told you 85,000 polygons per character. And by the way I too have played RYSE already. The ass kicking will continue.

4511d ago 0 agree2 disagreeView comment

Killzone only runs at 60 frames per second 1080p in multiplayer mode, because multiplayer games typically has less detailed environments.

4511d ago 1 agree0 disagreeView comment

First let me just say you have no idea what you are talking about, in that so-called article about watchdogs the article stated that PS4 was locked at 30 frames per second but that Xbox one version was struggling at 60, so how is 30 frames per second grader than a box that is struggling to get to 60 frames per second.

4511d ago 2 agree2 disagreeView comment

I know that in your head that you cannot understand how this is happening, but down below I posted a new link where it clearly states that all characters on screen are generated using 85 thousand polygons per character. Now the real question here is that you must question every single thing said about PS4, how can the easiest 'system to make games for and just a high-powered PC' (Mark Carey) has not made one attempt in performance to out run Xbox one. I am starting to think that the...

4511d ago 2 agree4 disagreeView comment

Sorry to keep doing this, but here is more proof that RYSE is in fact comparable to a High-end PC. In this article states 85,000 polygons per character.
http://gearnuke.com/crytek-...

4511d ago 1 agree4 disagreeView comment

http://www.twitch.tv/dice/b...
In this video he will clearly state that all models in the game use the same rigging throughout the game in cut scene and in game play. You don't have to like it but that's a fact. Please post where I can see a PS4 character rendered in game with 85,000 polygons just one, just one.

4511d ago 1 agree1 disagreeView comment