PirateThom sounds butthurt.
Supply meets demand.
...no xbox games. Fail.
Edit: All devs watch Cliff/Epic closely on what they'll be working on like they have been this whole time. People like Cliffy and Devs like Epic(and others) are trailblazers, they pave the way for future gaming with their ideas only to be copied sloppily(Quantum) or borrowed from heavily(the games are endless). You'll never know which approach they'll be taking the next time around(Shadow Complex), but all we who have been following these great devs know to expect something spectacular regar...
"No one even likes or knows who Valve is anyways, everybody only knows what Uncharted and Killzone is."
What planet are you living on? *looks at name* Oh, nevermind.
Besides, FPS games are better played on Xbox and PC. Yeah, I said it. Hate away.
...Nor do they care to work on PS3 games. I'm over it, let's move on.
What makes Cliff B. great is how he can go from franchise to franchise and still be great. From seamingly insignificant titles like Jazz Jackrabbit to killer titles like Unreal Tourney to Major Blockbusters like Gears of War. He has proved that he and his team can bring it, from sequals to new IPs.
Ubi's loved in my book.
"I can't wait for this game. Straight gameplay and no lenthy cutscenes. Day one purchase for me"
...and me.
I have always loved the Splinter Cell series and its approach to stealth/action. It's a title to envy if you're on the "other side"(Wii, PS3).
I call BS on you Seraphim, most people WANT to be alerted about new upcoming games, DLC, etc. I don't see a problem with this at all.
"Edit... Don't agree with me! I want out!"
LOL. That is the funniest(also true) comment I've read all day. Bubbles to you, err... -bubbles?
Sega ceased production of the Dreamcast as soon as they got word from EA that they won't be supporting the console.
With the ps3 it's not likely but very much possible.
LOL. Where are the fanboys when we need 'em (to laugh at).
Developer mentioned that Forza 3 cars have 10X the polygon count of Forza 2(100,000)so yes, the cars in Forza 3 would have 1,000,000 polygon count @60fps nonetheless.
Good for you. I have an elite and am also picking this title up along with Splinter Cell:Conviction which also drops this Oct.
Just ask developers which one they prefer and how great it is to work with Silverlight.
Good job Microsoft, keep pushing technology forward. We need it, and someone's got to do it.
That's how this article should read. heh
As many times as I played through NG2, there's only one incident that I'm aware of (or on record, for that matter) where it drops fps and that's in the "stairs" level. Nowhere else does it drop in frames to that level. Thanks for weighing in though.
It was a dumb decision from the start. If a game is already done on that platform why not release it on that region. It's the same language for pete's sake!
Ghostbusters worse on PS3 = Fail
No 360 version for PAL region = Epic Fail
Ghostbusters still releases for 360 in PAL region = Priceless