halo/gears are made by dif ppl now,their only the same in name
georgeenoob + 5h ago
Titanfall did amazing according to reviews, the top rated exclusive. People love to say Titanfall is overhyped cause it's an MS exclusive, but Metacritic states otherwise.
Titanfall is the most hated game on N4G. There's a huge reason for that: insecurity. Even before its release N4G continuously bashed the game while critics were praising it. And what a surprise, they still hate it.
its not a xbox exclusive,its on pc t...
sony makes them better,and you need an eye doctor quick. and lay off the meth... gpgpu rendering is what the iceteam is working on and will get more performance than dx12 wich will give pc a decent bump anyways
IF their upping the res,the effects and everything else does look better cause it would be sharper and pop more.
not enough resources were saved to get up to 1080p, but it did add enough to get a few more probably brain dead sheep fodder cloned characters
truefan1 + 6h ago
No that is false, Xb1 fans haven't really mentioned DX12 that much. You can search all my comments related to DX12, and you won't find one comment saying it will double XB1 performance. I did say it will be nice to have a 50% more efficient CPU, which is still unverified. And I got that information from the slides of that GDC conference earlier this year.
It's pretty funny this statement will mean more to ps4 fans than Xb1 fans...
you say its not by much in ps4s favor,its more than that,but it could be worse if devs fully exploited the extra power of ps4.. but devs gotta split their time/resources/$$$ when you develop for 3+ platforms. not any platform is gonna be fully taken advantage of because of that,if they did,youd see a much bigger advantage in ps4 multiplats than there already is.common sense
its a cut scene,a SEXY one,but still a cutscene,all resources are going into rendering that... in real time gameplay(where you control nate) with npc's,animations of everyone,physics,ai ect ect is gonna have to be accounted for. plus 1080p@60fps is gonna be resource taxing like a mofo. its gonna be beautiful,but not THAT good looking. something like the order wich doesn't use as many pixels and only half the framerate, doesn't look as good as that, and the order looks insanely goo...
fking cloud shit stiil,give it a rest already,,,the internet cant handle the data,,,crap like that only works in controlled demos
of course you could tell with ryse,it was missing that 1080p sharpness/crispness
slightly? you need to look at the hardware stats again.
halo/gears are no longer made by the teams that made it great,its only halo/gears in name only.
they choose to push the visuals in s.o??? where? the game looks insanely simple looking, and the particles are embarrassing... you can the 50% difference inhardware power between infamous compared to s.o... infamous got the resolution and high graphical effects, where is sunset has neither
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corvusmd + 21h ago | Well said
While its true, and EVERYONE has admitted (even MS) that the weakest link is user connection, and that this sort of service will take time to grow to it's full potential...how about being a little hopeful? Why does everyone have to be so negative about this...but ONLY against MS? In tech demos it works perfectly...BETTER than claimed actually, with the BUILD demo showing it bricking one computer (a...
just except the greatest tool/api workers in the game(iceteam/sony) is much ahead of ms/dx12.
I don't think this will look as good as the order during gameplay,the order is 30fps and will probably be even linear freeing up more resources for graphics. expect uncharted to not look as good when controlling the character
the dev choose her words carefully,she never said this was gameplay or how the game would look during actual gameplay... its a real time cutscene where all the resources are put into the scene,and nothing else is counted for(physice/ai/npc's ect ect). it will look stunning in gameplay,though since it might be 60fps??? during gameplay it might not look as good as other games out at that time(the order)..
60 fps takes a huge hit on resources,ive heard devs say it takes more re...
many actual devs came out and said you're not gonna get much out of it in the real world... this is pr shit
sales behind/power behind
that's only PART of the story, the ps4 can up everything in terms of graphics effects more-so than the xone, post processing, textures, lighting, shading, particles,physics,AA. so if the framerate/resolution are the same,theres all that other stuff I mentioned that the ps4 could do better if the devs want to take advantage of..and if they are the same(textures/shading ect ect) its cause the devs chosen parity...it goes much deeper than res/framerate alone,you forgot to mention EVERYTHING ...
just got ear cancer listening to that guys voice