As long as it smooths out edges and improves IQ, I don't care about how minimal the gains are.
I'm hoping to see some of those ideas come to life in future patches, at least.
Oh absolutely. He always seemed to want to make his consoles more.. 'Fun'
I'm hoping they have enough scalability in the difficulty. A lot of console FPS players probably don't have much experience with strategy titles.
And another SRW that'll be stuck in licensing hell..
Isn't there another Home knockoff on the PS4 too? I wonder if that one is faring any better.
Color me surprised.
I'll have to try it out and see for myself!
I'm glad developers are getting specific with Pro enhancements. The last thing I want to see is a list full of 'Improved Stability'
I still can't believe Dark Souls on PC lacked proper controller support at launch.
A frame rate bump is the #1 boost I want from Pro releases. Good on them for going above and beyond!
I really hope this does well. The last thing I want to see is The Ezio Collection outsell WD2 lol
Those are some great looking particle effects!
Resolution is nice, but will either of these hit 60fps?
The PSVR bump could be a huge gain for stuff like Driveclub if there's back patching.
Kudos to the art team for making an art style that still looks that good at lower specs.
It's almost always either a F2P (as Jim Sterling put it, Fee2Pay) or mobile game that's guilty of this. I can't count how many mobile games that straight up rip screenshots over the years.
That's a pretty nice performance boost.
The cloud saving is something I wish Sony would pick up on. PS4/Vita functionality is still imperfect.
I'm sure anything less than WD1's fluke preorder numbers is a failure in their eyes.