What seriously bothers me in this current atmosphere is that a game "cannot" in earnest hold a political message that goes against anything the Left stands for. When's the last time you heard of :
a pro-Brexit game?
A game that criticizes identity politics?
A game that criticizes third-wave feminism?
A game that criticizes socialism as opposed to capitalism?
A game that criticizes gun-control advocacy?
etc.
If a...
Good that they're trying to specialize instead of competing w/ the Battlefields and BR games.
But your argument still assumes that EGS exclusivity is a bad thing, which it clearly isn't. What I've said still stands.
And those publishers, greedy or not, should not be criticised for these choices as they are clearly rational and beneficial for not only them, but the consumers as well.
I fail to see why people hate Epic Games Store exclusivity.
This is not "forced scarcity", as the games are still on the PC platform - not another device. (which would have prohibitive switching costs and I would understand criticism in that case)
Not to mention, this exclusivity benefits the developers and their games - as they gain additional money which can be used to pay the workers, improve the games, finance new projects, etc.
I understand. Except that, in this case, it is perfectly rational to let this responsibility go to the childrens' parents. Zero reason to let the government gets its hands into this.
Not to mention, this would make it easier to pass additional legislation. Slippery slope.
Your very broadly sweeping assertion (that parents failed to protect their credit cards), even if true, would not warrant any governmental intervention. Even if self-regulation hasn't yet happened, doesn't mean that it won't happen in the future.
Also, the assertion itself seems dubious to me - I mean, are there really no programs that parents can use to prevent their kids from using their credit cards without permission? Seems false at face value. (I'm basically sayi...
You seriously misunderstood what I've said.
These practices are unethical, yes. But, everything is consensual - you aren't coerced in any way.
Government coercion is not consensual on the other hand. It means coercing these companies to not do the things that the company wasn't coercing anyone to do in the first place.
Yay, even more government intrusion! Expect some grave consequences from all this. (Possibly higher prices on AAA games, costlier DLC, to name a few)
Regardless of what you think of some game publishers' practices (loot boxes, microtransactions or anything else), it is not morally warranted for the government to coerce them out of those practices.
That's because of the deteriorating image of the free market in today's generation. And because people still think that more government intervention will somehow bring prosperity. (Except that it never has & never will)
Just because some developer or publisher does something that you don't like (be it loot boxes or microtransactions), that does NOT morally warrant using the government to coerce them.
There will definitely be some grave consequences following ...
For me, the Next X-Box being able to run Windows would be a killer feature.
Agreed on both. I wonder why more people didn't state #1. Saying the console supports ray-tracing does not mean that the support will require only minimal sacrifices in other graphical areas. Same with 8K. Not to mention, we do not know the actual speed of the SSD. (despite the fact that Cerny allegedly claimed a "higher raw bandwidth than any SSD you can get for a PC")
R.I.P.
Well, even that new gear is actually pretty visible, but yeah - the game doesn't guarantee all the necessary information flawlessly.
I've had a blog post about why multiplayer games are great, I mentioned TF2 there in the same way.
I like having this "academic" approach to games, understanding WHY something works and doesn't.
Liked the post! Agree.
I think Team Fortress 2 is a great example in a certain way - whenever you see an enemy, you IMMEDIATELY know their repertoire of moves. That's a huge bonus and it massively decreases the learning curve (in the beginning of the game)
That's one of the many ways in which TF2 is better than, say, CoD, where you cannot with the necessary certainty determine exactly what to expect from the enemy (
either due to an overabundance of guns, ...
Great post! I read it completely, really enjoyed it!
I have had a tough
period (someone close turned their back on me), too and may share some points w/ you . Trust doesn't guarantee certainty.
(Although games didn't help me , to be honest. I don't play that often)
Minor note : ". Even titles I’d waited years for like Fallout 4 were failing to capture my attention. "
<---This sentence is repeated twice, I think you made a mistak...
Thanks for commenting :) Yes, I think MAG was a brave concept. MMO FPS on a console. Interesting ideas, but I believe it should've gotten far more developer support ( who has sadly closed down) and , also, a bit more team-centric features. It could have been simply epic.
Though one peculiar thing I find about competitive gaming is that pro gamers tend to prefer small-scale battles.
Maybe it's because it takes less time to polish small-scale games? I'll cover that i...
That is a minimal factor, I believe, but thank you for commenting! :)
I think Steam Machines excel with raw specs/price ratio.
This definetely does not. Doesn't sound attractive at all.
This game looks AWESOME. And it's actually quite innovative. I've never heard about a game like this.
Thank you for the reassurance. I hope you're right.