GG GOG. Our wallets hate you now
they did not rule out a PS4 version, though they claimed that right now they are focused on the PC, X360 and XBOne versions
here is hoping that SEGA won't send a C&D letter to him
precisely my fears. Let's hope that BioWare won't mess things up
the beauty of modding. Also, online MP (ironically, it may be lag-less unlike the MK Komplete Edition that has so many issues)
the picture on the top right is from an older video of BeamNG's physics engine that was running on CE3 ( http://www.youtube.com/watc... ). BeamNG's physics solution can be used by pretty much every engine (be it UE3, CryEngine 3, Unity, etc). Long story short; you cannot have this kind of deformation in vanilla CryEngine 3
really curious to see whether the beta (or the final build) will support Win 8
no reason for them to hold back. Keep in mind that Crysis 2/3 were multi-platform titles
typical. Just, typical
Typical stance from DICE/EA
pretty weird situation. Curious to see what will happen
yeap, and during EA's conference
they said they won't be turning this into a shooter, but I seriously don't know what they mean by saying that it will have 'more of Faith'
I meant that I don't want the sales of MGR PC to determine whether Konami will develop a PC version of MGS V or not ;)
I don't want this to happen, but there is a high chance that MGR: Revengeance's PC sales will either push or not Konami into porting MGS V
Indeed, though it's coming from City Interactive and I don't know whether it will get the appropriate funds to compete triple-A titles. It has potential though
getting a 'Unreal 2 meets Bulletstorm' vibe from this game
CDPR really spoils gamers with things like these. Other devs would release something like that as a DLC
really curious to see if it's as good as Arkham City
looking good so far. After what has happened to the Ghost Recon and Rainbow Six series, this could very well fill the gap between action and tactical shooters