Sales is definitely one of the reason for the delay.
But by the time UBI release WD/CREW in spring of next year there are going to be other open world game to compete with.
So it'd be smart to add more features in WD/CREW.
I highly doubt that the crew/WD was delayed to fix bugs.
I think it was delayed b/c UBI wanted to fine tune both games before releasing it.
Though Maybe if its was one of the two games that needed bug fixing than I would believe it.
Its highly likely that both games would need bug fixing at the same time.
think about it!!
@Joke
Thank you. I will definitely give some feedback of the PS4.
Who knows I might end up getting both consoles at launch.
I can't wait.
Wow! you gotta be kidding me.
@BobBelcher
You got it all wrong buddy.
I'm a Sony fan. But I still give credit to other things especially when its good.
And to be honest, I think MS is on to something good here...their cloud tech is quite impressive.
MS cloud is awesome.
Now I see what MS meant by the x1 is the future.
Just imagine playing daigo in street fighter using the cloud power to create his fight-a-tar. That would be cool.
Gaming will never be the same again b/c competition was something that was heavily needed in the gaming industry.
I'm starting to see the light....way to go MS!
The decision to delay WD/Crew was a good move by UBI b/c I think UBI didn't expect both games to do so well so soon, especially with the pre orders.
Remember a Good first impression is a lasting one. Both games are new franchise So it make much sense to polish both games a bit more to insure top quality.
I also think both games are going to have lots of DLC/Maps/etc and UBI can squeeze as much money as they can from both franchises if both games are good ...
I have a strange feeling that UBI is going to release watchdog for the 360/ps3 first.
who knows WD might be released on the Wii U first....
@infectedaztec
YOU:
Screenshots of game play does not equal demo
----------------------------- -----------------
ME:
Screen shots?? That's real funny.
At E3 MS showed a bunch of trailers and very little game play footage for most of their games.
we haven't seen any game play footage for Quantum break, sunset overdrive, halo, titan falls(running on x1), etc.
we get very little 3rd party...
I Would Rather Get PS4 Than Xbox One b/c Sony show us game demos while MS show us very little game demos.
I like to see what I'm buying before I buy it....
Well said!
Sounds to me MS's direct x got some competition.
@ATi_Elite
PS4 is a powerhouse ;)
Thank you for the info BTW...i really appreciate it.
+bubble.
Question*
PS4 has HSA right? wouldn't that help with the latency issue since its easy to program the GPU/CPU for parallel computing??
Bugbear's collision engine is highly advanced and would need enough processing power to run properly.
So, I think the problem here is whether the PS4's CPU can handle it.
The PS4's RAM isn't the problem.
The lighting and textures are better.
Yeah you're right...I was referring to the 360, not the org xbox.
Its been a long day. the org xbox did not have an X clamp.
We all make mistakes from time to time don't we?
Now the solder did come from china. Not all part are manufactured in china. the 360 was in fact assemble in china.
ex. the 360 drive were manufactured in Taiwan, Singapore, usa, etc.
and yes I have done some minor soldering on t...
You're missing my point...
The solder on the org xbox were laid on the motherboard correctly.
The problem is MS used cheap solder that was imported from China.
Some material are bad and some are good. The solder used on the org xbox were bad.
The solder that was imported from china had too much lead in it...that the reason for the cracks.
Oh, I also do soldering myself. I have repair a few xbox in the pa...
Someone on NG4 said the same thing I said.
look for the name (headblackman)
http://n4g.com/news/1324981...
----------------------------- ----------------
here is another individual stating the same thing I said. look for the name (Zyzzyx)
4498d ago 0 agree2 disagreeView comment
Yes MS has made a lot of improvement to the org xbox. The heat sink upgrade did contribute to fixing the PROD issue, but the main cause of PROD was the due to the cheap solder.
Remember the X clamp that was placed underneath the org xbox MOBO to secure the heat sink? The X clamp bends the MOBO a bit resulting to circuitry breaks, especially during intense heat.
Man! I really wanted to see some game play footage instead of a trailer.
Oh well maybe next time.