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i cant stand the offset xbox sticks my thumbs are parallell to each other
sixaxis is to light but a decent conrtoller ive never had any issues with it in fpses

6469d ago 0 agree1 disagreeView comment

there will be casualtys of servers

6469d ago 0 agree0 disagreeView comment

gorgeous does not nessecarly equal eye pleaseing

okami is striking
lbp is soft its not harsh at all

a lot of the fpses use glarin harsh lighting and toss pixels around but other then in play they dont really please the eye at least not to me
ico and sotc are both again strikeing in there direction
the others are ok

6470d ago 0 agree0 disagreeView comment

is 72 megabits per second
not mega bytes

16x dvd does read faster then 2x brd but if it goes to 4-6x brd then its clearly in brds favor

6470d ago 0 agree0 disagreeView comment

im sorry but ibm refers to the spes as cores they contain the requirments as per comptia and ieee standards to be referenced as cores

they contain an executiuon unit and registers the fact that there lacking bio bootstrap is because its unnessecary
also the spe isnt programed by the ppe it assigned data basedo n the current workload
even if the cell shows up as 1 cpuu or 9 its irrelevent accorind to data cell has a top proformence of 218 gigaflops xenon 115 gflops

6470d ago 1 agree1 disagreeView comment

its a very tricky thing to do right in lbp it could be realesed and all buggy or wiat for that feature while they clear it up

reviewers review on what they get if there not told theressomething big coming for it unless they follow everything they wont know

6470d ago 0 agree0 disagreeView comment

your refering to the main article i hope.

6470d ago 0 agree0 disagreeView comment

i specced up a tivo system for a client he wanted a pc a 'powerful' as the 360 that he could watch on his big screen tv and record films onto

total spec
tri core chip oced to 3.2 ghz
2 gig ddr2 ram
mainboard with onboard gf8 and hdmi out
500 gig hdd

optical drive 210 pounds

:) 360 is good for games its a good concept and has/had great potential but it needed to 'cook' a little longer and wait tell they had ironed out any bugs ...

6470d ago 0 agree2 disagreeView comment

played it paid for my copy completly and will get it as soon as the shop opens

and trust me final code is fricking ace
:)

6470d ago 0 agree0 disagreeView comment

by this time ill eaiher be totally obsessed with sack boy or asleep

:) not sure which

6470d ago 0 agree0 disagreeView comment

thats what the ps3 looks like

Glinting darkly in the faint light a ebony tower emerges from the surrounding wood. dare I approach it, it certainly seems hostile starlight reflects off of its polished surface. The wind falls silent as I approach this harbinger of despair.
I feel a weight in my pocket as i close within touching distance , my hand reaches in of its own accord pulling out a strangely familiar shape.

Clutching my talisman with both hands I notice ...

6470d ago 1 agree0 disagreeView comment

the popularity of 360s games nor the admarlble effect the unreal engine enables it to use i only question its longevity and quality
the papers speak for them selves

gear does look very graphically pretty.
however much of that detail and the like is illusion
a interesting trick called normal mapping

i make a face model of 1 million polygons no console on earth can run that in realtime

so i make another one at say 200-250000 polygons ...

6470d ago 2 agree2 disagreeView comment

well said and bubble up

6470d ago 0 agree2 disagreeView comment

hardware threads 360 can handle 6 at once

physics 1
ai 2
neworking ,yes it requires cpu time 3
sound 4
control interface 5
main engine 6

graphics inc animation on gpu= 7

hate to say it but 6 threads inst to much
yes most of theese run process trees and interspace between eachother
but im sure there are other threads im missing . those are the main ones

and ppu= a duelthread chip + 7spes = 9 'cores' ...

6470d ago 2 agree2 disagreeView comment

theres actually not that much you can do with audio mainly due to copyright.
however using the beatboxes effect tiggers and a music score you could create a drum esque/trumpetesque theme based off of a traditional piece of music

enemies are more difficult spikes and elemental dangers are the main way of making them hostile
the reason we havent seen that much of enemy work is because there harder and less impressive then say a car or a exploding building

6470d ago 0 agree0 disagreeView comment

hrmm

i see more blurays going out these days dvd are at kiddy candy prices in tesco

anything not a new release is like 7£

blu may be more expensive
but transformers brd 16 dvd at release 14

yes its a year old but the releas costs are near the same

bue is good and will pick up sales more and more dvd will start to fade out in 3 years vhs 1986-98 ish dvd 96- 2012 bluray 2006- 2018
those are my numbers not ...

6471d ago 8 agree0 disagreeView comment

did i get disagrees

your dissagreeing about everything being someones opinion.....
do people even read posts

6471d ago 2 agree0 disagreeView comment

the music was ace combat.

the gun was awesome. he probobly saw a gun design hel ike in mgs4 and did his best to copy it
that was presision engeeniering and custom work

6471d ago 0 agree0 disagreeView comment

this could be an issue
i played turning point and while it did have some issues (i hope they corrected)

the concept was nice execution was flawed not haze flawed but it was bad

can i trust theyve not ruined my favorite beasties enough to give them my money again

6471d ago 0 agree0 disagreeView comment

kh3 would be awesome as i really liek those game
icos game will cause minor rioting
but persononly im hoping namco anounce an ace combat for ps3

6471d ago 0 agree0 disagreeView comment