Once the system is used to its full potential; gamers will see the ''games'' instead of ''specs.''
An HD Smash Bros. title, with a competent online network (including Miiverse)?
X? Retro Studios? They haven't even started yet.
Get ready for the Wii U relaunch.
You went all technical in dis #$@%&!
Ha ha, thanks for the infomation.
Are developers off-loading sound to the Wii U's DSP? I believe that Wii U ports are still brute forced (coded without benefit to the Wii U's hardware), though the only thing developers are taking advantage of (concerning the Wii U) is the extra ram.
Get dat dirt of ya shoulda :P.
DP.
Nintendo could bend over backwards, and developers still wounldn't care. It's a good thing the indie scene is on the rise.
I'm satisfied (with the Wii U).
Tomb Raider - on matured hardware (PS360), a multiplatform title, 3.4 million sales... A failure?
Next-gen exclusive game develop cost, am cry.
I believe this title supports 4 players.
The Wii U's running games that were developed during the PS360's mid/late console cycle.
Power aside (jugde that how you will), it's efficient.
Gotta reward the effort.
Nintendo Land showcases how well multiplayer functions on the Wii U.
Might not be a huge seller, though it should move a decent amount of units.
Info, he had this to say; JJ: Yay!''
http://www.rvgfanatic.com/m...
Monster Hunter 3 Utimate, via Wii U 3DS local connectivity.
Hopefully (in accordance to the Wii U update that's planned).
They're still using the; ''Nintendo hardware isn't powerful enough to run our games'' excuse?
I'm glad an ''actual developer'' set things straight.
Publishers whom port late current gen games - take note (I'm well aware of DS2 not being a late port, I just wanted to highlight the ridiculous-ness of publishers porting Wii U games late, and asking full price).
Support the cause (you want third party support for the Wii U? Buy the titles that deserve sales).