That's not true. You're forgetting the C-Sec/Thane mission's, amongst others.
Of course they'd state that there are no plans to cut the price, they'd lose current sales at a higher price, due to people holding out. Plenty of retailers in the UK offering good deals in the meantime though.
Press RT for Moody stare
If it is Crackdown 3, I hope Microsoft give them more than 8 months, so they can really improve on the original, which was rough around the edges, but awesome fun.
Mine is when The Flood burst on the scene, totally freaked me out! Actually played it earlier today on CEA and although it's lost its impact somewhat, it's definitely one of the defining moments in Halo overall.
Maybe they did offer him more.
Attention span is nothing to do with it. I found TES 3 (Morrowind) dull, but have played through Shenmue 1/2 at least 3 times each, Mass Effect 1/2 6 times each and FF VII twice.
I will be trying Skyrim as it looks awesome, but medieval fantasy's aren't really my thing.
I pretty much agree with the list, except I'd have put stepping into the Arbiter's shoes as my number 2. As soon as Halo 2 was announced, I was praying for more insight into the culture of The Covenant. No lie, I had to put my joypad down when I took control of The Arbiter!
Same for me, as I was never a big fan of console FPS games back then. Deus Ex on the PC was the pinnacle of FPS games IMO. Tried Goldeneye/Doom/Quake/Timesplit ters and found them decent enough, but they never convinced me that console FPS games were much cop. Halo changed all that for me, so I'll definitely be getting the Anniversary edition.
Microsoft isn't making Remedy do anything. They are independent and own the Alan Wake IP. They decided to do this, as Clizzz explains perfectly well below.
@John_Doh Microsoft were paying the agreed price, but typical console chipset deals allow for for the console manufacturer to reduce production costs, by using revised cheaper to produce parts when they become available.
Nvidia had a cheaper chipset available eventually, but wouldn't allow Microsoft to use it. This meant that the Xbox would've continued to be unprofitable the longer it was on the market and Microsoft would've lost a lot more money if they never c...
Think of Just Cause. It came out on both the original Xbox and the 360.
@KingPin That was due to the contract they had in place with Nvidia. The contract allowed Nvidia to keep charging sky-high prices for the Xbox architecture , keeping Microsofts production costs high and unprofitable.
Microsoft wanted to renegotiate the contract, but Nvidia refused to budge, if they did, the original Xbox would've lasted a bit longer.
I wouldn't use Infamous as an example of how traversing an open world should be done, it was annoyingly tedious getting from A to B in that game. Crackdown was more fun IMO.
No, but Windows 9 is the OS that will feature true Xbox connectivity. Makes sense, as they'll launch at similar times.
This has been widely reported, so Google it.
It's been widely reported, just google it.
Did the author re-calibrate Kinect with this connected? Doing that sorted the issues for others with the problem he described.
This idea did cross my mind, but I hope I'm wrong.
I'd place VC after San Andreas though.
Conker
Banzo
Joanna Dark