I've tried numerous time both back then and even recently to get into the campaign but I don't find the combat satisfying in a way the original Dooms were. Different games no doubt but there's a layer of something missing from Quake's single player combat experience
It's the same crock of nonsense every time. Not that I'd ever expect a dev to speak negatively of it's upcoming game, but when it comes to the inevitable sequel we get admittances that the sequel was a bit crap in comparison to what will be a much better second game. And it repeats over and over. Trouble is people just let it happen by buying into it again and again
If 'gamers' actually made a real noise about this sort or thing then maybe it wouldn't ...
Link to the past takes that crown but both Ocarina and MM are very good. Out of the 3d Zeldas, Ocarina takes it in terms of more epic perhaps but MM is spectacular in ways no other Zelda manages
I'm more referring to parts that you simply have no option but to not fail. Being discovered early on by the police for example in your apartment if you're too slow at working out what you're supposed to do. A film maintains tension because you're not in control of it. Fahrenheit however is a game which is why games that involve tension can't honestly work if you know the mechanic of scenes restarting
I can see your point though but for me it pulls me out ...
I very much wanted to like this but I don't find this sort of thing to work in a way films obviously can. Great atmosphere but there's zero tension when you know you'll simply restart following a failed part. It just doesn't work
bloody expensive but gorgeous
Leader board not Leaderbord. I'm guessing it was too much effort to check for spelling errors. I'm not the perfect speller either but come on people
OOT still very good and worthy of the praise it gets. I would say however that Link to the past is without fault in ways I could say of Ocarina. I'm hoping for a return of that mystery in the next installment for WiiU. I never played Zelda 1 nes at the time but I imagine the sense of mystery was particularly pure and I think it's only LTTP and Majoras Mask that have in all honestly achieved something more along these lines
Some GC games to go with that of course would be even better. How about it Nintendo?
I think it's fair to say that this is definitely worth picking up especially at the very low price this week. I think it's also fair to say that as a shooter it's actually not particularly great judged primarily on this one aspect. To be fair it's not really a shooter anyway in the traditional sense and perhaps even on purpose, the shooting simply sits alongside everything else collectively in a very unique way
Gamecube games on WiiU starting with F-Zero would please many no doubt. The likelihood of Nintendo doing another F-Zero is very frustrating as is another Pilotwings and so having F-Zero gx on there at least would be something. And of course there were some very decent games that would do well I'm sure sold as digital
I would very much appreciate F-Zero gx making it's way to Wii U
I very much enjoyed Sunshine but it was at this point Nintendo started to omit some of the dynamic moveset that makes mucking around in these worlds so much fun. To where we are today with Galaxy having just one interaction move and zero chaining moves
All excellent games worth playing for their own reasons but for the sheer freedom in EVERY way, I'd love a remake of the first sensational game. Certainly I'd like SM64 dna to make it back into any new 3d Mario but Miya...
I'm very much for VR but great though it obviously is, it can't offer anything past what it does. As soon as you get your head around what MS actually has here, you realise how much further this goes than simply putting you into a scene- it's way beyond that. To say VR is better is to not see the potential in MS's new tech
I'm noticing lot more positivity than any other previous hardware announcement from those that have had hands on. It does sound genuinely more exciting than VR and the possibilities endless of course
This will sell a lot
I'd be quite unhappy if this meant WiiU didn't get an F-zero. I'd be happy enough though at least if WiiU got F-Zero GX
now that's more like it. MS knows it's on to something here
I'd be deliriously happy to play F-Zero gx again or better still how about Nintendo pull their finger out and gift us another one
I had a tougher time difficulty wise in Galaxy 2 and assumed this was why it didn't sell quite as much. It's not a punishing game I don't think in the same way old Mario games could be of course
I found Galaxy 1 to be insultingly easy frankly but weather it was because I just had more fun doing the tasks involved or because it was slightly harder this time round, Galaxy2 pleased me more I would say than the first game in this regard
It still bothe...
when you say everyone do you mean some of those that bought it?