Can't wait to play DC multiplayer with you guys ^^
Knacks looks interesting to me. And i need to get my hands on the full game before i give my final judgement. It's my standard procedure for all games anyway.
Besides, this game came from Japan Studio. The same studio that bring me The Legend of Dragoon (well, before they change their name to Japan Studio), Ape Escape, Ico, Shadow of the Collossus, Siren, Patapon, Echochrome, The Last Guy, and Patchwork Heroes which all those games are very fun and gave some impact in my ...
Don't quick to call others name. For US, Demon's Souls and Disgaea: Hour of Darkness are publish by Atlus. Maybe he only know that because Atlus name is on the front cover. I too, for once, think Atlus is the company behind Disgaea 1. But after did a bit of research, i corrected myself and became NIS fans :)
Agreed. It's like a long long time when IGA and Ayami Kojima handeld a 2D Castlevania. But i'm not hating Dave Cox and Lords of Shadow. In fact, i like it because it had some interesting stories.
Isn't Zelda already had a bigger role, if not as important as Link?
In Zelda OoT, the adult princess Zelda grew up as a ninja...j/k :P . I mean as a mysterious Sheik, the adult Zelda guided and protect Link from the shadows. Link, and even Ganondorf, doesn't know that the mysterious Sheik is the adult princess Zelda, until Zelda revealed herself to Link. If not guided by Zelda, i don't know if Link can survive and awakening the fifth sage. And i loved that Zelda ...
A) Lol, don't blame me, blame the person who's not updating that MH wikipedia.
B) Than sorry to say this: my point stands above you. PSP doesn't have a real MH in two years, BUT do you think some japanese gamer stop buying / playing MH because Capcom not gave any real sequel for PSP, when Capcom release new MH for OTHER platforms? Use your head a little bit mate.
And like i said, i'm NOT TALKING about spesific platform but i'm talking abou...
Well, whoever buy Atlus and Shin Megaten / Persona IP, as long as they used the same team behind Shin Megaten and Persona than i don't have a problem. But if they disbanded the team and change it with new people, than i will not tolerate it one bit. In fact, maybe i will quit as SMT / Persona fans :(
That's make sense. But what if Atlus bought themself so they can get out from Index and stay independent? Is that possible? I'm not good with this bankruptcy thing and if that possible, i prefer that way.
If you talkin about the gap between MonHun 3 for Wii and WiiU than you right. But i'm not only talking the gap between Wii and WiiU ver, but every MonHun ever release. Here, you can see by yourself every MonHun release
http://en.wikipedia.org/wik...
And here i sum up some MonHun release in japan for you:
- Monster Hunter (PS2) = 2004
- Monster Hunter G (PS2) = 2005 ...
Well, maybe japanese gamer got a bit bored with MonHun. I mean, Capcom release a lot of MonHun version in a short time. Than mabye they want to try another fresh alternative like Soul Sacrifice, Toukiden, and God Eater. And for the looks of it, those games got a good response from japanese gamers.
But i still don't understand why Capcom refuse to make a new MonHun for Vita. if they make a new Monhun for Vita and 3DS, i'm sure they generate more profit.
Got old fast? I'm still have fun and intensely playing it (right now i'm on week 27*). And i saw a lot of people who play it too (it's fast and easy to find match in the lobby).
Maybe people who always got owned match after macth who felt TloU MP are boring / get old fast. Even though i'm understand it needs some new mode and maps. Well, ND already workin for it and i'm sure they will release it asap ;)
Yeah. This can also attract the attention of non-gamers who loved the composer works to buy / play Puppeteer and TloU. With one stone, you got two birds. I hope Sony did this for other tittle too.
But on the other company, i got sad when Kojima decided not to use Harry Gregson-Williams for MGS V. I really loved his work for MGS 2 - 4 and it felt really epic with all over the top scenes in MGS.
Fatal Frame still own by Tecmo. If Ninty owns it, than there's no way Tecmo released Fatal Frame 1 as PS2 classic for PSN ^^
Well, the tittle tricked me a bit though when i read "Nintendo Will Buy Shin Megami Tensei Developer" on the tittle, than the first thing on my mind is "Hey, it's official that Nintendo will buy Atlus!". Until i click on the article and read it's only a speculation from the writer.
From the article:
"The single most likely bidder for Atlus in the Atlus bankruptcy case is Nintendo. As a matter of fact, I'd like to suggest that a Nintendo-led acquisition of Atlus may actually have been in the works for some time. That's because Nintendo has been working unusually closely with Atlus lately, treating them practically like an in-house studio. That may be because Atlus is about to become one.
Look at the evidence surrounding the...
Is it just me that not every video games needs a live-action movie adaptation?
Wow, after the amazing music of Gustavo Santaolalla in TloU, now Sony hired Patrick Doyle for Puppeteer. Nice ^^d
I think the DLC aren't that important
http://www.siliconera.com/2...
But if you really want it so bad, than maybe you should import it...
Not funny. And why Gamesradar got obsessed by british english? Is this the way they're saying they hate british? Because if i'm not wrong, they already made video like this for TloU.
Agree with FamilyGuy. I liked the Empire City in inFamous 1. It felt gritty, dark, and hopeless. And that feeling really add the weight of our choice when we decided to be a good Cole or a bad Cole. There's no open world superhero games that gave me the experience like this. Not even Batman: Arkham City.
The gameplay & graphic also very polish. I don't saw annoying bugs / glitch that make me to restart my PS3.
So inFamous 1 really deserved a 9/10...