Yea, it's a trilogy. Legacy of the Void's the last one. Probably won't see that until 2014.
Shouldn't they be doing that instead of just pulling the plug? =/
I certainly hope not. It would blow if this game sunk.
Oh I love Katamari Damaci! The music was so great.
Not really, the first two are highly masculine in character while the last is a highly sexualized icon.
I think a lot of JRPGs fall into this trap. Most of their female characters are either really shallow or just plain fan service.
I've never actually played this, although I loved the Crash Bandicoot games on the PS. I should give it a shot, if I can find a copy.
This seems like a very narrow-minded piece, perhaps some critical thinking skills on how to counter these boosters and class specific abilities is in order.
You can clearly see a marksman if he's right in front of you and visual cues let you know when an infiltrator is nearby: crosshairs go red and the player's name flickers between green and red.
As for camping, the one good thing about the level design is that this is easily countered simply by flan...
Sounds solid, might give this a try, will probably rent first though.
I'm excited for this, can't wait!
@Quagmire: Agreed, I've sparred in close quarter combat training before and 3 minutes for one round is killer. The average gamer won't last 30 seconds, let alone 3 minutes for 12 rounds.
Nah, not that into football or hockey. I used to play the NBA games but those got stale so I just stopped buying them altogether.
I agree with you, if EA can keep this up with every sports release, it'll be great for them and for the fans.
This might be the first EA Sports title I'll get in like a decade.
I see what you did there ;D
But yea, the demo doesn't just look good, it feels good too.
Game is looking good. I hope it plays just as well as it looks.
Hyperdimension Neptunia seems interesting, it's very visual novelesque but the combat system seems to allow a whole lot of customization.
There's a lot of JRPGs, I hope they're actually good.
Yea especially in Operations, that one spawn point in the middle of the map is just ridiculous.
Agree with you there, KZ2's menus were nicer regardless of the sixaxis rubbish. I hope this isn't the final design.
If anything, the only response to MGS4 is the Metal Gear fanboy inside me.
Snake Eater still and will forever have the most emotional impact when it comes to any of the Metal Gear games, in my opinion.