You could say the same thing about the stuation people have to live in,you know how many deaths are justified every day?by a lack of access?.
I wasn't talking about Brazil,it was a reply at someone talking about third world country.
I'm pretty sure in third-world countries food is a priority and not games,i'm not sure what you meant and when i misinterpreted my apologies.In any case it's usually countries where prosperity is at a minimal where this sort of thing happens.
You go live in Brazil,or a third-world country and we'll talk again.
I'm pretty sure someone mentioned them not squeezing much more out of these consoles,it was quite a rude fella with a cape and shit whom gave ND shit as well with their broken TloU port.
A very nasty individual,but he had a point though.
Pandora Tomorrow and Chaos Theory,great games.
I'm going to use a black marker to color the box art all black to write.....
Kojima!!! In red,fuck you Konami!!,hehe
AC 1 & 2 were pretty well executed games,but it went downhill after that.
I must say that Ubisoft has good IP's from a conceptional point of view
to try to do the same thing as FPS games and their success,i touched this subject earlier and it really fits this situation of how AAA became a repeatable of the same with a different layer.( Watchdogs easteregg Blood Dragon cabinet,next to generic GAME cabinet)That's not your usual easteregg
Ubisoft claims more users by forcing Uplay being mandatory =
better statistical numbers/graphs = investors :).
You're not telling me you expected this to be for your benefit now did you?lol
It's funny to me that new generations however have no idea how this industry works,crowd funding is in theory a great idea yet not feasible in a commercial world.You might be able to get an initial game of the ground but keeping it relevant is the real challenge.
It would have to sell well enough to fund new projects otherwise
there's no point.
My point exactly..........
I agree on the other hand,the problem is they'll always target a large and potentially new generation of consumers.It's the only reason why certain IP's have large followings and sell a lot for years on end.The truth is with gaming being saturated between so many different devices and medium's it's no longer about maintaining it's initial userbase.In some cases it works both ways
as someone dating from before gaming was an industry it's not weird but rather...
It's not really about what gamers want,i think Far Cry 4 is a downgrade compared to what they showed with Blood Dragon.I really hoped for a continuence in a similar fashion with the next iteration of the IP.
It's not a bad game,i totally agree with the repetitive nature of their games.
Blood Dragon in that regard was a very well welcomed change of approach,
i bought Watchdogs as well and i can safely say i'm not going to buy anything
regarding that ...
Blood Dragon,the best thing coming from them.
I'm pretty sure the devs had full creative control over that one.
The most deceptive thing about this game is only advertising the playable parts
and afterwards saying " The game is not just 5 hours long ".
I wish the game was 5 hours and most game-play,it's like defending the cinematics
to be a vital part of the game while advertising the opposite.
yup
I think 100% longs for finished and not gimped games.
PS4 should have been more future proof,regardless of when it was released.There's not much left you can squeeze out of these consoles.
Third-Party never maxed out the PS3,they had to change a lot about Crysis 3 in terms of attributes to make it even portable.
Crytek uses high end solutions and do not necessarily optimize them
for pretty much anything,Uncharted 2 was developed with the CBE in mind and took full advantage of it's capabilities,well in comparison.
I would love to see a next gen CBE with more bandwidth and a better graphics solution,it's a very underrated chip
They're going to find out how scattered the mobile market really is,lol,Bon Voyage.