guwapo77

Guwapo77

Contributor
CRank: 5Score: 41860

Microsoft is 100% correct. 1080p has nothing at all to do with eSRAM. It has EVERYTHING to do with the video card they selected for the Xbox1.

4369d ago 2 agree0 disagreeView comment

As long as I'm alive, I hope they do not stop selling the physical copies. I like the digital convenience but I want a sense "ownership" of my games. Ultimately, I won't need to worry about glitches.

4373d ago 0 agree0 disagreeView comment

Can we please get a PS4 version of this!

4377d ago 4 agree0 disagreeView comment

@ CrossingEden

Times like this is when I think one bubble is too much.

4378d ago 17 agree0 disagreeView comment

@ dmitrijs88

And that's exactly how you bring a good thing to an end.

I did take "almost" into consideration as well.

4378d ago 1 agree0 disagreeView comment

@Jimbobwahey

It has zero to do with the eSRAM the way you are explaining it. It has everything to do with the ROPs. ONE has 16 and PS4 has 32. Read the link I've included that will explain it clearly.

"The ROPs (render outputs/raster operations pipes) are responsible for final pixel output, and at the resolutions these consoles are targeting having 16 ROPs definitely puts the Xbox One as the odd man out in comparison to PC GPUs. Typically AMD’s...

4387d ago 5 agree0 disagreeView comment

I'm not sure if anyone mentioned the fact that it's running 5 screens with an APU and only 1! graphics card! I don't know how much is the APU and how much is Mantle... I can't wait to see this broken down with independant tests done. This is absolutely impressive tech no matter how you look at this.

4397d ago 0 agree0 disagreeView comment

@The_Infected

"Careful use of eSRAM like this for the various render stages mitigates some of the advantage that PS4 has with its faster unified GDDR5 memory."

This line is utter rubbish. Let's say both systems used GDDR5 - the problem still is the graphics card. PS4 has a very large advantage regardless of it's ram type.

4398d ago 0 agree0 disagreeView comment

If both of them work as advertised, my next card will be an ATi card. Frame pacing alone is worth it for me. Nvidia wants me to buy a monitor with hardware in it to match my graphics card. I'd rather it be handled in the video card and it's drivers.

4401d ago 8 agree2 disagreeView comment

I don't want to be the party pooper but I think has the ability to destroy physical medium. Meaning I'll never "own" a game again. I don't think I like where this is going. Will there even be a PS5? This could be the beginning of the end of what I know and love about gaming.

4405d ago 1 agree0 disagreeView comment

What you are asking for is in slide's 2 and 3. Slide 3 shows w/ and w/o mantle enabled on two CPUs.

4406d ago 2 agree1 disagreeView comment

@ Volkama

You are correct Mantle being made for AMD cards but with a little work they can be made for whoever wishes to use them.

Let's hope BF4's patch doesn't get delayed again.
Let's hope Dice can fix BF4 before BF5 is released...

4406d ago 0 agree0 disagreeView comment

It doesn't matter if they are using and older CPU/GPU combo or not. It's to show the gains made period.

4406d ago 3 agree3 disagreeView comment

AMD just released a G-sync alternative that doesn't require hardware at CES. IF and I do mean IF is as good with software only, that is a big win for the Red team.

4406d ago 4 agree3 disagreeView comment

@Nukeitall

In case with Mantle it doesn't matter because it is Opensource. ATi just laid the ground work. Hell if Nvidia wanted to use it, it could.

4406d ago 4 agree0 disagreeView comment

I've seen some pretty cool looking Steam machines here. Now the thing I don't get is what in the hell is the selling point?

- Devs don't get a standardized system to code for

- Consumers really aren't getting any deals on the computer hardware (pretty close to off the shelf prices(I'm not say there is NO savings))

- Will Steam have exclusives I can't purchase on my "standard" PC?

I have ma...

4406d ago 1 agree0 disagreeView comment

@ Crazyglues your list list of problems are 100% accurate. Where you talking about killing more than one person a clip - thats why I changed to the top of the line 12 gauge semi auto. I can get 3 sometimes 4 people with my 11 shots. *gotta be full choke tho*

4407d ago 2 agree0 disagreeView comment

Nope they still haven't fixed them. It's my most played game at this time and it hurts my heart.

4407d ago 6 agree2 disagreeView comment

This is where Apple shines in the mobile area. Devs know what they are working with from start to finish and how to make it work on all apple products.

Nvidia hardware is spread over many different configurations. Devs can't fully exploit the hardware or they can but just don't want to because of the units sold.

I would love for this tech to gain traction because this will push all the SoC makers.

4407d ago 0 agree2 disagreeView comment

I expected some type of performance gain but nothing remotely close to this.

I hope Devs jump on this but Nvidia's pockets are deep... TWIMTBP crew are pretty loyal.

4407d ago 2 agree1 disagreeView comment