NES, SNES technical limitations stopped him from making FINAL FANTASY I an ARPG, but he did for FINAL FANTASY XI ONLINE and The Last Story.
Hironobu Sakaguchi set FINAL FANTASY mission to be VISUAL first, Gameplay after. Evidently in I, II, III, IV, V, VI, VII, VIII, IX, X, XI, Spirit Within.
FINAL FANTASY have always been about the VISUAL. FF on NES, SNES, would just another Zelda, The Visual of FFVII would never happen it FF is just another Zelda cl...
Hironobu Sakaguchi has always wanted to make a Beautiful Action - RPG with Amazing Story, and he brought us The Last Story. Looking at Final Fantasy XV, The Last Story may have influenced it a bit. Lady Calista, Lady Lunafreya.
Finally someone admits Japanese PS4 sales are Low. Many have argued, with such low Japanese sales, Japanese games will be more Western culture, abandoning their Japanese Culture..... Moe Kawaii Open-World Gears of War-like Third Person Shooter JRG... woah... I want one! no, I want 10! no, I want a lot!!! Greatness!!!
FFXIV runs on simpler Luminous Engine, the engine that powers FFXV. With PS3 support ending, FFXIV can finally unleash its full potential, maybe with Open World and Airship!!!
If someone can proof DirectX 12 improvement on PC with downloadable Unreal Engine 4 demo, someone need to do it on Xbox One and end the myth once and for all.
Or/and replaced Noctis predetermined warp points similar to the Just Cause 3 grappling hook tech. Noctis could warp to the top of all Skyscrappers in FFXV! Maybe Noctis could use one of his big sword for air surfing, work similar to the wing suit.