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CRank: 5Score: 27890

Yet they had 1000 people working on the awful Resident Evil 6. There is something deeply wrong in Capcom.

4610d ago 14 agree0 disagreeView comment

Paid.

4611d ago 23 agree2 disagreeView comment

I can't believe that people don't automatically add / download every game on PS Plus! Madness.

4612d ago 3 agree0 disagreeView comment

Sony get a lot of flack for not being original & innovative, but made cross buy, remote play & PlayStation Plus. Along with being the bravest large publisher, Sony are probably one of the most important companies for the health of the games industry right now.

4612d ago 1 agree1 disagreeView comment

No one cares about delays if the game is good.

4614d ago 1 agree3 disagreeView comment

Crunch time is the bane of the AAA games industry, it burns developers out & has the best talent leave the industry to do something else. This is a major reason for the growth of indie developers.

4615d ago 15 agree5 disagreeView comment

I have to question this: Is this access to dedicated servers or every game will have dedicated servers? There's a big difference between those 22 statements. Good need for everyone as PC / PS4 / WiiU games will have them too.

4615d ago 2 agree13 disagreeView comment

People are polarised on this: some people say it's balanced, some say it's awful. At least it doesn't cost anything to try it.

4615d ago 2 agree0 disagreeView comment

I'm not a fan of f2p, but definitely giving Planetside 2 a go!

4615d ago 3 agree1 disagreeView comment

I sense they didn't want to cannibalise sales of Assassin's Creed 4. It only being played by developers & not shown to the press / public means they probably knew it was unfinished a month ago.

4615d ago 1 agree2 disagreeView comment

Nowhere does it say Microsoft are offering free dedicated servers, it is part of the "tool box" (it still has to be paid for!). If a game has dedicated servers on Xbox One, it will on PC /PS4, no company is making 2 or more sets of netcode. I'm always amused by people who pushing MS cloud, Microsoft are the ones that popularised p2p with Live!

4615d ago 3 agree4 disagreeView comment

Reading that preview, it was like he hasn't played Dark Souls 2. It's definitely familiar, but combat is even more weighted & characters felt fragile.

4615d ago 2 agree1 disagreeView comment

How is the game monetised? Do you buy items to create levels?

4615d ago 0 agree0 disagreeView comment

If a game uses deferred rendering (That's Unreal Engine 4, Cryengine 3, Frostbite, Sony's first party engine to name a few!), you'll need 48 mb at least for 1080p frame buffer. Forza uses forward rendering that's why it's one of the few 1080p games on Xbox One.

4616d ago 4 agree3 disagreeView comment

In reply to people below, it's pretty obvious he works for Microsoft: his success rate is incredibly high. He would have been booted off Neogaf if his rumours were that inconsistent.

4616d ago 20 agree5 disagreeView comment

I honestly think the system was designed to run at 720/900p mainly in the first place. Not only the relatively small ESRAM, but it's ROP output & the use of a modified Bonaire GPU. This is why a scaler was build into the hardware to dynamically upscale / downscale resolution.

4616d ago 23 agree4 disagreeView comment

Technically, a frame buffer has to be at least 48MB (realistically that could go into 200MB) to be 1080p for most games. 32MB ESRAM limit means games will aim for 900/720p.

4616d ago 24 agree9 disagreeView comment

Was he on the payroll when he said Dead Rising 3 was exclusive, Titanfall was exclusive & he correctly knew the 360 specs?

4616d ago 88 agree12 disagreeView comment

In response to your reply: Call of Duty DLC comes to Xbox One a month early, so Call of Duty fans are buying it for that platform (& more likely to buy the system)

4616d ago 1 agree1 disagreeView comment

DLC comes out a month early on Xbox One. Its depressing timed dlc has such a big impact on sales.

4616d ago 0 agree0 disagreeView comment