Er Sonic Boom flopped way below 700k , and probably isnt making them any money .
And yeah people arent worried about Sega's finances , even if no they aint as good as you believe when it comes solely to videogames . Far from it . It makes no sense for those IPs or the folks leaving the cesspool that is Konami , to potentially face the same issues , regardless of the company's finances and riches ...
He knows that his run of the mill games have no staying power and are doomed if peope stop talking about them . And well he can't keep up with coding those on new hardware , and can't stay relevant then . Still i dont see how it's Apple issue , he seems fickle and know very well the perils of that trend over quality silly market .
But in such cases there is nothing wrong with that .
At least they are following the hype train for a positive reason , and out of star wars fandom . Maybe some of them are too Young to have known Battlefront anyway .
It's the reverse i dont get , following a negative rethoric , and complaining about stuff they didnt even experience , just for the sake of it .
Disgruntled older fans of the franchise , that i can understand . I'm one m...
Hilariously enough , i know that a select few among the people who complained in SW BF threads , just followed the train , and didnt even get to play the original Battlefront games .
And here they are complaining about content they didnt know , "just because EA" and being told about missing modes
This is just taking a page from every crazed fanboys from any side .
Literally "i prefer almost exclusively everything from one side , so ultimately and conveniently every things from other platforms sucks" .
And the rest is plain evasion when it comes to issues that are hard to deny and sidestep . Of course nintendo fanboys wont discuss the lack of freedom when it comes to ommunicate online on nintendo consoles , nor the way they handle accounts , ...
Meh , you're just reacting with anger . Not finding exclusives worth playing on those others consoles is a matter of your personal tastes and/or bad faith . Sames goes for multiplatform titles missing from the WiiU .
The points still remains , elsewhere (inclkuding as you mentioned PC ) people have a choice between those exclusives and better services AND an array of key multiplatforms . on Nintendo home consoles for a while now , it's not exactly true , even if the...
Seems to me that you are blaming YouTube and Youtubers for your own lack of restraint and your own curiosity . It's actually very rare to have content spoiled from the titles and miniatures , and even that you usually dig deep for those .What's next blaming trailers you could avoid ?
And you tie it somehow with some fairytale story about Nintendo being motivated by sparing us from spoilers about games , and "our innocence and sense of Wonder" ... instead of...
It would work , if Windows 10 was a game , and not likely to be free to a sizeable portion of users for the rest of the fiscal year ....
FYI the DirectX SDK does not require a license ... so it wouldnt even work that way either . Your game is royalty free as long as you dont want to run it on an xbox . At least thus far
Please . Activision couldnt even be bothered to try keeping songs from one game to the next . And they didnt have the whole "i'm reinventing the whole concept" excuse they got this time around . At every turn RB and Harmonix forced their hands over keeping old songs , material compatibilities , stop using covers instead of actual songs and remasters , features to add , instruments etc ...
It is definitively treated as a new IP . Many are buying it out of hype , not always a prolonged interest in souls games . Hell it's the first title of that bunch for losts of people ... and there are a few fundamental differences in gameplay
You can be belligerant and agressive all you want ... it changes very little . Yeah it's only the US numbers , but what is the likelihood of those numbers being 4X 5X times bigger over EU or japan or in Digital form?
It simply doesnt look good wich is sad . Especially for those like myself wich cared more for titles like Bayonetta 2 than Nintendo's own core offering .
If true it illustrate yet again the same problem that some fans insist doesnt exist...
You dont have to agree with others obviously... but did you try reading what they are saying ? If so you might get where they are coming from and why they feel that way .
Every cut content and controversial dlc features from all games have been at some point qualified as something "you haterz can just ignore and not buy if you dont like it" . They keep pushing , pushing and pushing limits , so no ultimately it will probably affect everyone someday .
Let...
Personally , i'm not disputing that the game had agreat list of changes . I just dont feel it closing the gap enough for it to be DMC4 level , when it comes to the battles .
I also agree with the sentiment that it's stuff that should already had been there all along or elements that should have been annihilated from inception . You said it yourself the color code system was the worst kind of feature for that kind of games and yet here it was , and still is with just ...
And while it' already a frickin' long wall of text ... (sorry) ..
Let me add that more often than not , ressources and "masters" with higher quality than needed assets are already kept around , making the porting for those remasters even cheaper and smoother .
In the similar vein than Tekken Tag 1 HD , on ps3/360 , from the silly compilation with tag 2's demo/alpha and the cg movie . When they "simply" used assets already aro...
The bro is out of bubbles , so i'll take over , be his parrot and paraphrase him ...
But it is baseless . You hammer out that point while still not able to answer simple questions people ok with ports have been asking multiple threats already .
There are studios like Bluepoints used 90% of the time for those quickly released remastered ports . Hell it's even often the same guys publishers use for quick lazy ports on pc at list costs . Where are your c...
I agree up to the Marvel part ... it's the game's raison d'etre and whole point to throw characters at you .
And it's not as if a few games we've seen with even 9 characters , didnt just have a small portion truly dominating competition .
Less characters doesnt truly translate to a better balance or ease to learn . it just helps if you wanna make each character unique and make people , especially newcomers feel less overwhelmed
Meh , that's like Jersey Shore making fun of Duck Dynasty
I agree with the above , the way you outline your article make it seems as if Tecmo suddenly did 8 Empires to counteract some boredom and franchise fatigue ...
When it's just yet another spin off franchise they've been doing since the ps2 .
Except people get those new stories . That is if they bother to play the games . It's based on popular historical figures and reimagining of true events . So of course you'll always get that officially , in samurai Warriors Oda Nobunaga disappears or dies . But even within those games you'll get alternative épisodes where things go differently , or the accounts of events from someone else's perspective and new characters .
Hell Warriors Orochi is a franch...
He's mentioning acquisitions of known studios and franchises . Most of your list is stuff that were always theirs , created Under their umbrella , or became theirs before they even finished development . Also they dont have an inhouse Gears yet .
Anyway while they do have plenty good games published , it's true that not lot of studios turned fine under their rule . Pretty much Bungie and Epic (wich was always independant anyway) are the ones left unscathed .