should port it to psp.
more excited for the second half of the year, Dead nation and Pixel Junk Shooter 2.
those idiots thought ppl actually want lost planet sequal cuz the first game did good commercially. They don't realize that many ppl that played the first game though is was mediocre crap and no interest in any sequal. As for MH3, they should have save the resources on the one for PSP and they would have release 2 new MHP games already. The franchise sell the most in Japan on PSP. This is what you get for not listening to the fans. Userbase not = fanbase. And now they want to milk the RE ...
depends on how much contents it offer.
I have the game, pretty good game.
they just need to release Pixel Junk shooter 2, and Dead Nation NOW!
nintendo didnt invent 3d slider, nvidia 3d vision has it. typical kotaku misleading title and idiots believe them.
pic looks like bad photoshop
1080p 3d movie is not a problem.
US version better comes with all that.
3d tv will be probably be a standard by 2012, even if you dont use it all the new tv will support it.
Santa Monica never promise any dlc epilogue, they only said if they release one, it will be free.
their game already support split screen, split screen game can be easily converted for 3d.
3d will become standard to most HDTV by in 2012, so anyone that got buy a tv at the time will have 3d ready tv.
http://www.gamedev.net/colu...
"Jan then gave a outline of the Killzone 2 production. The project was completed in 18 months of full production with 140 people at Guerrilla Games along with an additional 50 borrowed from the Sony staff."
They didnt start making the game until way after the CG trailer was shown
KZ2 and U2 full production period were only 18 months. If you go find their power point slide they made for GDC online you will see that.
you never know, but even if they do, fans can keep asking and they will do a disc version like the other psp game they did.
main reason is I think they use Sony phyre engine, the engine is free to use as long as there is a PS3 version of the game then they can port it to other consoles if they want. Sony recently announce a PSP version of the phyre engine. It helps many other smaller dev to jump to current gen development a lot easier and quicker, and apparently the engine is super easy to use and support just about every new advance tech like SPU based SSAO, Motion blur etc.
hitman should be easy to do cuz there are already pc version of those games.
hopefully they still work on starcraft ghost.