or you can just install it then apply cd crack. Simple as that.
emulator looks nicer and actually run in true widescreen with the extra geom hack.
ya, Square should have put DQ 9 on PSP also. Seeing how its increasingly popular in Japan.
only 3D action I have play with camera that works almost 99% of the time is God of War 2, and you dont even need to adjust anything.
seeing how Sony were able to catch up so quickly, I say Sony is winning, or atleast gaining on 360.
Mass effect didnt help 360 sales as much as the others games like Halo. They should just forget about it.
final game is 4 gigs which mean those display box arent reliable.
If you upscale a 720p to 1080p on 360, you will loose the sharpness of the image technically it looks worse than the original. Especially sub 720p such as halo 3 and COD4 are best to play in 720p because that is the closet to their native resolution. And the PS3 does have a hardware scaler support to horizonal scaling. Sony just leave it to the developers to decide if they want to support it or not. Sony should have made it mandatory.
I guess SM 3.0 to SM 4.0 is a even smaller jump compare to SM 2.0 to SM 3.0
Ridley Scott man
due to multiple language and the lack of studios to do the translation is really the main reason for all the games to come out later in Europe. Europe gets all the stuffs sooner or later than US and quite a few exclusive titles that were released there like Siren 2, Tales and Breath of fire 3 for PSP etc that US gamers never get a chance to play.
wait until DQ9 comes out for DS :)
seems like PS3 software sales must be doing much better in Europe and other region beside US. Because it always seems like 360 version of multi platform games are always selling much better than PS3 in the US.
that article has some of the most retarded reasons ever.
funny they dont talk about europe at all
if anyone want the best comparison on the net, its probably Eurogamers. They actually puts things into a technical perspective and explain the flaws on each version; they also take true HDMI lossless shots from each platform. However they tends to to skip out a few things on PS3 side, like most of the multi platform game has better AF on PS3 and a FP16 HDR. And their comparison article always come out a while after the games were release.
looks worse than Crysis dx10 or not and the performance is definitely worse.
company split resource to make games exclusive for the wii and most of them just turn out to be trash and added absolutely nothing new or ground breaking to the gaming industry. They might as well work on the next gen system where games are still actually fun and no gimmicky.
R2 use deferred rendering just like KZ2, which could lead to why the game lighting looks similar.
http://www.insomniacgames.c...
Capcom already said all their games will be build on PC first with their in house MT Framework engine then ported to anything they want to game to be on. Quicker, easier, and cheaper. SF4 isnt using the MT Framework engine but it was built on PC first since the arcade board is the new PC based Taito Type X.