Eh, yes. Isn't this common knowledge already ?
I get it you like bf4 better, but I' ve yet to see it run on a PS4 instead of some high end PC. Personally I think KZ:SF looks spectacular. Certainly not something not to write home about.
In the alternate take of the demo, especially upclose during the brutal melee, you could already see how crisp and detailed looking the characters are. Nice pics, by the way.
Yeah, I wonder how many gig this game will be. Must be huge.
I couldn't agree more. The Vita's sleep mode is very usefull in my Persona 3 & 4 playthroughs.
I had to chuckle when reading that a single chapter is almost an hour and that it seemed to be too long for a handheld. I was actually relieved to read that. A lengthy game is always wellcome in my book. Can't wait to see some more during E3; hopefully some mp.
Killzone Mercenary will certainly not be forgotten.
Killzone Shadow Fall on my Vita; Wow!
Isn't this an aricle from January? Not that I mind though.
I am no CoD fan at all, but is BF4 not shown there on some high end PC? BF3 on pc or on console is quite a different experience. I do think however that KZSF will be better (graphics wise) than Ghosts and BF4 on consoles. I guess we'll find out later on.
Yeah, this shot also caught my eye. I am very curious about this particular level.
If I am not mistaken the 10.000 polygons figure refers to KZ3.
I am certainly not that tech savvy, but this was actually an interesting read. I am really curious how the end result will be, since the tech seems to be such a work in progress itself.
The gun play is looking solid. I hope we'll also getting some snow environments in Mercenary. Those looked beautiful in KZ3.
What nonsense.
That's Okay. We got Soul Sacrifice.
The Killzone FPS games are my personal favorites, but I would not mind a third person game from GG. They are doing insanely good looking animations which would perfectly suit a third person view.
And that is one of the reasons I suspect that this time the console will be available at the same time world wide. To divide the players of a game like Killzone for instance wouldn't make much sense.
Well, perhaps they can implement it in such a way that you see the refections of your adversaries in windows and glass facades so it's less easy to sneak up on you. Things like that.
Funny, I saw the video but didn't even notice the box art referred to Killzone.