Oh good grief that sounds awful in every conceivable aspect.
I'm still not sold on this, although I do want to see it on a 3D TV.
Easily one of my most anticipated games. Want, want, want. Badly.
This is the same beta that's been imminent for, ooh, the past six months, then?
WoW is an aberration, and analysing why it's done quite as well as it has, I think, comes down to the fact that it was a polished game that hit at just the right time and has kept pushing and pushing.
Very good point in the mid-game content, though. Online, there's a lot of people vocal about the endgame, but that tends to be the hardcore minority. The beginning content is obviously important as it's what pulls players in and keeps them there, but yes, the mid-game is hugely impo...
But can you drive the Zamboni?
I have high hopes for this. The first was flawed, certainly, but it had glimmers of genius in there. If they've actually managed to pick up on the problems it had and fix them, this will be special.
That sounds awful. Down with lazy minigame compilations, please: the Wii can do so much better.
Heh. Nice touch.
EVE Online: The Console FPS? I can see that going horribly wrong in so, so many ways.
Absolutely brilliant.
It might not be the "best-looking" game, technically speaking, but these screens prove that effective art-style tops high-res textures any day of the week.
Yeah. It's one of those really cool touches that makes me glow inside, despite the fact that I'll never get to it.
It's good to know they're enthusiastic about their music. Clearly this sort of thing is very important to them.
That sounds awesome. Looks like they've made good on their promises to improve, though there's still some way to go.
John Robertson's on the money I think - it doesn't look phenomenal but it looks good enough that I'm going to pick this up as soon as I can. I've got Serious Sam lying around anyway, but the ease of playing it on 360 and the HD graphics should make it a worthy purchase.
Mm. I'm a fan of levelling myself, but I'd like to see alternatives. And yes, skilling up is pretty much the same as levelling up, really. It's a form of character progression based on repeating actions.
You could argue that a purely gear-based MMO is similar, and that's true to a point, but there's plenty of room to experiment in the MMO market - and anyone hoping for a big market share might well have to, because the "standard" MMO is largely sewn up right now.
Glad he liked how Birds of Prey came out on consoles. Couldn't have been an easy thing to do but it's a big accomplishment, I think.
I'm looking forward to seeing what that turns out to be.
I still want to get back into this, but I've been far too busy of late. Oh well - this provides an excuse, I guess :)