you can dig through the trash, thats what cdpr wants frm you
You misrepresent the facts, people played the beta of 14 and noticed it was really rough, SE never advertised features that never made it to the full game, meanwhile, cdpr outright lied and misled people and delivered a fundamentally broken game.
Upon release, 14 was lambasted to hell critically, but cyberscam had an embargo and multiple youtubers shilling hard for the game.
this is a comment from 2009
This is the same dude complaining about no originality and abundance of remakes, but when new original games come out he also complains. tragic lack of self awareness.
Thats one of the most retarded quotes i've ever had the misfortune of reading, much like ol' billy
Subscription services will never be a sustainable. Look at multiple entertainment giants giving up on streaming services, artists bemoaning music streaming profits. The market is saturated, recession is ongoing and inflation is at an all time high, nobody can afford having multiple subscription services
Will you be the same person in 40 years caring about a random FF title? fr i don't get the whole physical vs digital thing. Pick whichever is more convenient to you right then and there and move on.
This game was the epitome of the FF dark age pretty much, was hella boring and the gameplay was tedious. I'm glad SE got the series back on track
Will be interesting to see how they one up SF6. MK always had solid offline content but SF6 raised the bar so high its gonna be a good period for FGs in general
PSVR2 is easily worth it just for Tetris Effect, that game is something else. I was initially put off the pricepoint, even had buyer's remorse when playing the first few games i had, not that they weren't impressive and wowed me, but Tetris Effect sealed the deal. Its truly an artistic experience.
Ofc people will give them a pass for whatever horrible implementation they end up doing.
Still won't support them after cyberscam
Its another vertical slice from a chinese dev. Lost Soul Aside has yet to come out and that was announced in 2015, same with stellar blade, it looked stunning, but its tangibility is highly suspicious. Don't get your hopes up.
There is a certain, 'je ni sais qoui' when it comes to developing games. Look at unity asset flip games, its always a rush job with no effort whatsoever, lacks the sauce per se.
A lot of game devs claim that theoretically, games shouldn't be possible, especially big budget ones, because essentially its a mixture of every artform into one. Its a miracle they come out with something resembling a functional product worth cultural value.
Sign an NDA, fuck around, find out
rather they spend the dev resources on a new game instead of porting it to the garbage switch
Serves nintendo right. I never bought a nintendo machine or game full price, always used, won't support scummy practices.
I dunno man, the switch has trouble maintaining 30fps, doesn't sound like they're pushing the system graphically, the problem lies in the system's underpowered nature by design, they nickel and dime you and give you a substandard experience, but for you sheep its 'part of the charm' lmao
could never be me
Finally! been badgering the devs on twitter for awhile now. Demo put me in a trance and i loved it.
lmao are you for real? the game has one string of attacks, even DMC1 back in 2001 had a more complex combat system. One sword, no directional input commands, cooldown attacks and you have to play optimally to utilize the eikon abilities, ie, stagger the enemy then dump your whole load of attacks onto the damage sponge and voila. The game is designed as an offline mmo, its very apparent in the quest design and cooldown abilties.
They should've copied FF7R's combat system beca...