Oh, c'mon! Knack wasn't that bad. It wasn't that groundbreaking, but it was hella fun
Sunset Overdrive vibes all over again: Stylish, funny, and with a distinctive art-style. This game came out of nowhere.
Anything that forces you to grind hours and hours for XP is ultimately a long game. Looking at you Dragon Quest franchise.
That's a great list there!
I lived enough to see Rise of the Tomb Raider being compared to God of War because " open-world feels similar ". What's next? Telltale the Walking Dead's Season 1 being similar to GOW because of Lee and Clementine?
This gives the " Majima Everywhere " a new meaning.
That's true. I don't understand why a lot of people initially expected another Nier: Automata-like experience when both are made by completely different developers.
It's in dire need of a remake, or at least an HD remaster!
Should add Vergil's final boss fight in DMC 5. Or, Azel from God Hand
Rad it is, indeed!
Resident Evil Remake is the finest definition of how a remake should be!
I could add Yakuza Kiwami, and Medievil remake in there.
Woah! this almost gives some Deathsmiles vibes there :o
A revival of a forgotten classic. Noice.
More like Darkwatch to me.
It takes a while for you to learn to execute stylish combos. With Devil May Cry 3/4, it took me years of practice
Could have gone a bit further and checked older games. God Hand had an incredibly addictive combat style imo.
Let's not forget Devil May Cry 5 too!
Doesn't look like a Breath of the Wild clone at first glance to me. It looks more like Dragon's Dogma: Dark Arisen
Oh the crisis...
Sweet good news
Why is it bad? Plus, I never mentioned in the article that shooters are the reason people buy a Switch.