you have a point about the use of RAM in development
in the future more games will demand more though
but still
sony NEVER confirmed that they are using 3GB for OS
that was just a rumor
and like i said Developers are using 6GB for their games
the fact that they are allowed to use 6GB in their games development
prove this rumor wrong
since it say developers only allowed to use 5GB for games
your comment on ps4 OS RAM is from a rumor not a fact though
it was proven wrong by ps4 dev's who are using 6GB for their games
also sony never confirmed that
but MS on the other hand did confirm using 5GB for games and 3GB for OS
so that's why your comments never make any sense
because you are always "dizzy"
at last we know the real reason
@JokesOnYou and @true_samurai
infamous SS is open world game with fully destructible environments
and run at 1080p native/60fps
and pretty much one of the very best looking next gen game along with killzone shadow fall
the fact that this game is exclusive to xbox one but yet can't run at nothing more than 720p native and not very stable 30fps
is not good sign for xbox one hardware
if ps4 have drops occur before checkpoints in SP and nothing else in whole SP with 1080p native and better gfx
then no problem for who ever buying COD on ps4
at least
but i have to wonder
why we haven't seem Xbox one version reviews yet?!
i wonder what problems xbox version have after IW interview with EDGE and Eurogamer
Marge Simpson didn't though
who is disagreeing with that ?!
and why ?!
@icicletrepan
do you really think that's the only reason for the disagrees ?!
@Septic
i agree with you on every word
"""Fanboys being fanboys, I reckon."""
true you are shown how being a fanboy can blind you from the truth
""The 360 does command a minor advantage in frame-rate during synchronised play, but for shoot-outs and high-speed hurtles down the city streets, the PS3 can sometimes pull ahead in these metrics - though the difference is rarely perceptible either way. Since all else is identical across the board, the PS3 version i...
from DF:
"These videos aren't exactly light downloads. To retain detail at 1080p60, we've had to allocate bandwidth in the region of 18 megabits per second for PS4, while 15mbps appears to do the job on the Xbox One edit owing to the lower video range of the captures (see our Q+A for more on that) and reduced resolution. In terms of Xbox One, despite the heavy blacks, there's still plenty of bright outdoors gameplay in the edit, giving you some idea of how the 720p na...
wTF ?!
what effects are off ?!
because those games you are talking about was running on 8 years old consoles
it was understandable
while those are next gen consoles
720p should die with this gen
lol.....lel.....leol
it's really getting sad now
how low can you ,Microsoft ?!
lol 4 or 5 bubbles in one topic
and you deserve every one of them
i laughed hard at those comments XD
oh, i see what you did there
i bet my arm on it
it's ...The Savage Starlight
lel
too late now
only few days to launch