Time will tell.
Lol
Indeed , since 2013 obligated Kinect and always online policies. Add broken promises, bad management and you will get the mess of today.
In order to return to the platform (XBOX). They have to give online playing free and multi store option. Otherwise another Xbox will be a complete failure again.
That's my concern too!
You built a digital store front, but right now it feels like you've traded both for short-term efficiencies. Microsoft isn’t just code and cloud — it’s people, studios, stories.
Actually no power of AI is needed to replace Phil Spencer, still there.
Studio closures. Broken promises. We held on for too long—but now we’ve thrown in the towel. Helldivers 2 on Xbox isn’t a win. It’s a lifeline tossed to distract us from the wreckage. it’s surrender.
They lost me the moment they broke the Halo Infinite co-op promise. After that, Phil, Nadella, and MSFT became the biggest liars in gaming. Every “commitment” since has been PR fluff masking corporate betrayal.
Microsoft’s treatment of Turn 10 is a disgrace. This team delivered seven Forza Motorsport titles some of them with Metacritic scores over 90, their car models powering Horizon since day one—and after one commercial flop, they get gutted? I don’t want to see what happens when Playground flops for the first time. No studio is safe, not even the ones that built Xbox's identity from the ground up.
Microsoft laid off 4% of its workforce triggering anger from developers over canceled games. Yet MSFT stock rose 1.33% as investors welcomed the cost-cutting move. If the old guard won't lead, it's time devs build their own.
MSFT stock is up by $8 today.
Helldivers 2 on Xbox? Classic diversion tactic.
Microsoft guts its Xbox division, shutters studios, lays off devs—then drops this cross-platform headline like it’s a heroic gesture.
This isn’t unity. It’s distraction. Don’t let a flashy trailer bury the bodies.
Xbox killed Perfect Dark and others, before they shipped a single game.Seven years. Top talent. All wasted. This isn’t “refocusing.” It’s betrayal—of fans, devs, and the future Xbox promised but never delivered.
Phil Spencer isn’t retiring and that’s the problem.After years of studio closures, broken promises, and a brand identity crisis, Microsoft’s declaration that Phil isn’t going anywhere feels like a slap in the face to devs and fans alike. It’s not just poor timing. it’s a symptom of leadership divorced from accountability.
For Xbox to survive—and for gaming to thrive—it’s time for a full reset. Not just Phil. Not just Bond But every executive (Nadella) shielding failure wi...
After seven years and a dream team of industry legends, *Perfect Dark* gets the axe—and Xbox fans are left with another broken promise. The Initiative, hyped as a “AAA” studio, never shipped a single game before Microsoft pulled the plug.
Everwild? Gone. ZeniMax’s MMORPG? Scrapped. And for what? Layoffs, gut-punches, and corporate spin—while gamers watch years of passion tossed aside like an unfinished draft.
This isn’t strategy. It’s sabotage.
LOL
She made some fair points, but missed others. At Microsoft, “openness” means a multi-store ecosystem—not embracing open-source like Linux. And I’ve said it before: without exclusives, why buy a new Xbox? Other consoles offer stronger exclusives, and you can still play Xbox games elsewhere. Add in layoff rumors and the shift toward cheaper hardware via partners like ASUS, and it feels like Xbox is drifting from its first-party identity. As someone who’s invested in this ecosystem for over two ...
This is a serious moment, and it deserves to be treated as such. On one hand, gamers are hearing that we're hard at work on the next-generation Xbox—pushing the boundaries of what's possible, or so the message goes. On the other hand, there's a steady drumbeat of layoffs, raising tough questions about where the industry is heading and who gets left behind.
AI is rapidly becoming the unseen architect of the blockbusters to come—yes, even the Call of Duty of the f...
Refried